| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 351 | Whitelux | 882 | 131 | 116 | 15 | 0 | 0 | 2 | 2 |
| 352 | Carnage_TotalWar | 1435 | 130 | 91 | 39 | 0 | 0 | 10 | 7 |
| 353 | bekon#4 | 1435 | 130 | 115 | 15 | 0 | 0 | 7 | 4 |
| 354 | szolnok82@psn | 1785 | 130 | 110 | 20 | 0 | 0 | 8 | 5 |
| 355 | 19_CaHTumePOB | 1910 | 129 | 98 | 31 | 0 | 0 | 10 | 7 |
| 356 | MJJPIII@live | 1187 | 129 | 104 | 25 | 0 | 0 | 4 | 3 |
| 357 | SirSwagsAlot1996@psn | 886 | 129 | 110 | 19 | 0 | 0 | 11 | 8 |
| 358 | Thorn_of_Heaven | 1264 | 129 | 94 | 35 | 0 | 0 | 8 | 8 |
| 359 | elmosiiibicho | 1188 | 129 | 121 | 8 | 0 | 0 | 7 | 4 |
| 360 | jrvs127@psn | 423 | 129 | 98 | 31 | 0 | 0 | 6 | 4 |
| 361 | IDKifIamPro | — | 128 | 94 | 34 | 0 | 0 | 13 | 5 |
| 362 | Letzter_Kuller | 1421 | 128 | 44 | 84 | 0 | 0 | 11 | 9 |
| 363 | findingalex | — | 128 | 117 | 11 | 0 | 0 | 7 | 5 |
| 364 | 奥泽美咲official | 1462 | 128 | 110 | 18 | 0 | 0 | 3 | 3 |
| 365 | 拉登是我干掉的zz | — | 128 | 101 | 27 | 0 | 0 | 6 | 5 |
| 366 | DarthKaisus | — | 127 | 86 | 41 | 0 | 0 | 5 | 5 |
| 367 | EduardAndrei09@live | 1426 | 127 | 102 | 25 | 0 | 0 | 1 | 1 |
| 368 | Fekabacsika | 1811 | 127 | 96 | 31 | 0 | 0 | 6 | 5 |
| 369 | III-ОШБр | 1530 | 127 | 99 | 28 | 0 | 0 | 13 | 8 |
| 370 | Pignouf_Axel | — | 127 | 113 | 14 | 0 | 0 | 2 | 2 |
| 371 | hei15 | 1285 | 127 | 104 | 23 | 0 | 0 | 8 | 5 |
| 372 | Т_R_A_G_G | 400 | 127 | 103 | 24 | 0 | 0 | 9 | 6 |
| 373 | Akrombek007@live | 506 | 126 | 112 | 14 | 0 | 0 | 10 | 8 |
| 374 | EmaLimon66 | 424 | 126 | 99 | 27 | 0 | 0 | 10 | 8 |
| 375 | Ryoseuke | 1869 | 126 | 115 | 11 | 0 | 0 | 3 | 3 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.