| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 1 | murad_mashail@psn | 650 | 299 | 251 | 48 | 0 | 0 | 15 | 10 |
| 2 | PixilatedBeef88@live | 734 | 210 | 181 | 29 | 0 | 0 | 7 | 6 |
| 3 | MARTINtoto08@psn | 962 | 192 | 161 | 31 | 0 | 0 | 15 | 9 |
| 4 | MRCrackEgg | 1536 | 191 | 140 | 51 | 0 | 0 | 16 | 10 |
| 5 | ikiiy29@psn | 922 | 165 | 133 | 32 | 0 | 0 | 4 | 3 |
| 6 | SrleiLjave | 1232 | 122 | 101 | 21 | 0 | 0 | 9 | 8 |
| 7 | ajiken8703@psn | 906 | 107 | 85 | 22 | 0 | 0 | 3 | 3 |
| 8 | Hangman2808@psn | 1640 | 92 | 79 | 13 | 0 | 0 | 2 | 2 |
| 9 | jiripelikan | 1196 | 85 | 49 | 36 | 0 | 0 | 6 | 3 |
| 10 | GoAt08076070@live | 403 | 81 | 74 | 7 | 0 | 0 | 10 | 7 |
| 11 | Pewo3K@live | 1574 | 81 | 63 | 18 | 0 | 0 | 7 | 6 |
| 12 | reaper045 | 1547 | 77 | 53 | 24 | 0 | 0 | 3 | 3 |
| 13 | Varwar22 | 1604 | 73 | 49 | 24 | 0 | 0 | 4 | 1 |
| 14 | SPAHBOD_SS | — | 72 | 48 | 24 | 0 | 0 | 8 | 5 |
| 15 | Sooby_Soup | 400 | 70 | 46 | 24 | 0 | 0 | 10 | 8 |
| 16 | AnnieOakley1123@live | 890 | 61 | 47 | 14 | 0 | 0 | 2 | 2 |
| 17 | encanto-golpeado@psn | — | 56 | 41 | 15 | 0 | 0 | 3 | 3 |
| 18 | 黃二肥 | — | 53 | 48 | 5 | 0 | 0 | 1 | 1 |
| 19 | Joseph_Heinz | 1508 | 46 | 39 | 7 | 0 | 0 | 3 | 2 |
| 20 | ---帝帝帝--- | — | 45 | 40 | 5 | 0 | 0 | 1 | 1 |
| 21 | inquisitor689@psn | 1259 | 43 | 37 | 6 | 0 | 0 | 3 | 2 |
| 22 | Radioactive8859@live | 1211 | 42 | 32 | 10 | 0 | 0 | 1 | 1 |
| 23 | Sheriff_Heaven | — | 39 | 30 | 9 | 0 | 0 | 4 | 2 |
| 24 | BREEZE404 | — | 33 | 27 | 6 | 0 | 0 | 1 | 1 |
| 25 | GM-任我行 | 1793 | 32 | 23 | 9 | 0 | 0 | 3 | 1 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.