| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 76 | 手滑了一下下 | 650 | 13 | 11 | 2 | 0 | 0 | 2 | 2 |
| 77 | Elektrikoff | — | 14 | 13 | 1 | 0 | 0 | 1 | 1 |
| 78 | Gotischer_Ritter | 1546 | 14 | 10 | 4 | 0 | 0 | 2 | 1 |
| 79 | ReflectedLeech | 1633 | 14 | 13 | 1 | 0 | 0 | 1 | 1 |
| 80 | Tinitus | 1932 | 14 | 11 | 3 | 0 | 0 | 2 | 2 |
| 81 | Waghazag | 1418 | 14 | 10 | 4 | 0 | 0 | 3 | 3 |
| 82 | kamino8888 | 1206 | 14 | 10 | 4 | 0 | 0 | 1 | 1 |
| 83 | Nisenchi | — | 15 | 15 | 0 | 0 | 0 | 1 | 1 |
| 84 | Shad0w_Rec0n_77@psn | 731 | 15 | 13 | 2 | 0 | 0 | 3 | 3 |
| 85 | Tim3todi33 | 1192 | 15 | 13 | 2 | 0 | 0 | 1 | 1 |
| 86 | Zolo_alguien | 1698 | 15 | 12 | 3 | 0 | 0 | 2 | 1 |
| 87 | lieistruth | 1872 | 15 | 11 | 4 | 0 | 0 | 2 | 2 |
| 88 | wistful-twine30@psn | — | 15 | 14 | 1 | 0 | 0 | 2 | 2 |
| 89 | Deevlik | 1635 | 16 | 14 | 2 | 0 | 0 | 1 | 1 |
| 90 | Elpapulince2802@live | — | 16 | 8 | 8 | 0 | 0 | 3 | 1 |
| 91 | Herzog1 | 1411 | 16 | 10 | 6 | 0 | 0 | 3 | 3 |
| 92 | WhiteTigeRTR | 437 | 16 | 11 | 5 | 0 | 0 | 2 | 1 |
| 93 | eurinys | — | 16 | 9 | 7 | 0 | 0 | 1 | 1 |
| 94 | tvizavitsky | 1223 | 16 | 15 | 1 | 0 | 0 | 2 | 1 |
| 95 | fulvioroli67@psn | — | 17 | 11 | 6 | 0 | 0 | 1 | 1 |
| 96 | YeaBreddah808@psn | 1787 | 18 | 13 | 5 | 0 | 0 | 2 | 1 |
| 97 | girorowaaka@psn | 1411 | 18 | 17 | 1 | 0 | 0 | 1 | 1 |
| 98 | Anecanacon | — | 19 | 18 | 1 | 0 | 0 | 1 | 1 |
| 99 | Nomad0847 | 1226 | 19 | 19 | 0 | 0 | 0 | 2 | 1 |
| 100 | teamomuxouli@live | — | 19 | 13 | 6 | 0 | 0 | 1 | 1 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.