| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 151 | YAMAHAR1VNVK@live | 1140 | 39 | 34 | 5 | 0 | 0 | 4 | 2 |
| 152 | CooK__ | 400 | 41 | 27 | 14 | 0 | 0 | 7 | 6 |
| 153 | homo514 | 1791 | 41 | 41 | 0 | 0 | 0 | 3 | 3 |
| 154 | uTOP1a | 1566 | 43 | 32 | 11 | 0 | 0 | 2 | 1 |
| 155 | KAPITAN8569 | 984 | 44 | 35 | 9 | 0 | 0 | 4 | 3 |
| 156 | NekoBlastNS@live | 1690 | 44 | 38 | 6 | 0 | 0 | 1 | 1 |
| 157 | Werbiest589 | 1778 | 44 | 31 | 13 | 0 | 0 | 5 | 3 |
| 158 | lermitevosgien | 1626 | 45 | 39 | 6 | 0 | 0 | 4 | 4 |
| 159 | XeNo1 | 1238 | 46 | 36 | 10 | 0 | 0 | 3 | 2 |
| 160 | almyut258369 | 1684 | 46 | 43 | 3 | 0 | 0 | 2 | 1 |
| 161 | milimontebt01@psn | 1418 | 47 | 35 | 12 | 0 | 0 | 2 | 2 |
| 162 | pepo8311 | 991 | 47 | 44 | 3 | 0 | 0 | 6 | 5 |
| 163 | swolf12 | 1793 | 48 | 41 | 7 | 0 | 0 | 2 | 2 |
| 164 | QuarkTasche45 | 1613 | 49 | 39 | 10 | 0 | 0 | 4 | 2 |
| 165 | blueeyeddevils9@live | 674 | 49 | 34 | 15 | 0 | 0 | 7 | 7 |
| 166 | Ghodemon | 1217 | 50 | 44 | 6 | 0 | 0 | 5 | 4 |
| 167 | roundish_dish5@psn | 446 | 50 | 38 | 12 | 0 | 0 | 4 | 2 |
| 168 | Esteban3246140@live | — | 51 | 35 | 16 | 0 | 0 | 6 | 2 |
| 169 | krasnorost | 1973 | 51 | 44 | 7 | 0 | 0 | 5 | 4 |
| 170 | pjthink | — | 51 | 44 | 7 | 0 | 0 | 2 | 1 |
| 171 | yulin0128 | 1576 | 53 | 42 | 11 | 0 | 0 | 5 | 3 |
| 172 | DonGianluca555@live | 1554 | 55 | 50 | 5 | 0 | 0 | 3 | 2 |
| 173 | MAROCCN | — | 59 | 54 | 5 | 0 | 0 | 3 | 3 |
| 174 | beekon | 1409 | 59 | 49 | 10 | 0 | 0 | 3 | 3 |
| 175 | eakkaitwarttzer | 487 | 59 | 54 | 5 | 0 | 0 | 1 | 1 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.