| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 176 | Пaгaялy | 1446 | 60 | 54 | 6 | 0 | 0 | 1 | 1 |
| 177 | Eslyiscool34@psn | — | 61 | 45 | 16 | 0 | 0 | 6 | 3 |
| 178 | CochiPuerca | 400 | 63 | 47 | 16 | 0 | 0 | 10 | 7 |
| 179 | OmegaBattle | 1620 | 65 | 63 | 2 | 0 | 0 | 4 | 2 |
| 180 | uBihAssN199ER | 1863 | 66 | 35 | 31 | 0 | 0 | 1 | 1 |
| 181 | AZOTETORMENTOSO@psn | 400 | 69 | 57 | 12 | 0 | 0 | 5 | 5 |
| 182 | _Imperum_ | — | 69 | 47 | 22 | 0 | 0 | 2 | 1 |
| 183 | Avatar-029@psn | 1279 | 71 | 66 | 5 | 0 | 0 | 7 | 3 |
| 184 | CXKjump | 1597 | 71 | 69 | 2 | 0 | 0 | 6 | 3 |
| 185 | _Sarkazi_52 | 1303 | 71 | 65 | 6 | 0 | 0 | 2 | 2 |
| 186 | Player98811406@live | 1573 | 72 | 58 | 14 | 0 | 0 | 4 | 2 |
| 187 | obukazu426@psn | 1571 | 72 | 71 | 1 | 0 | 0 | 2 | 1 |
| 188 | irina_monk | 574 | 73 | 60 | 13 | 0 | 0 | 12 | 6 |
| 189 | kamillus2 | 1176 | 73 | 63 | 10 | 0 | 0 | 4 | 3 |
| 190 | Jamicho11s74 | — | 74 | 60 | 14 | 0 | 0 | 1 | 1 |
| 191 | sallende | 1260 | 74 | 64 | 10 | 0 | 0 | 6 | 4 |
| 192 | Matze_221 | 1563 | 75 | 70 | 5 | 0 | 0 | 3 | 3 |
| 193 | Ultraitalian | — | 78 | 71 | 7 | 0 | 0 | 4 | 2 |
| 194 | allstarzaw | 1396 | 78 | 62 | 16 | 0 | 0 | 5 | 3 |
| 195 | katnbratz@psn | 1566 | 79 | 67 | 12 | 0 | 0 | 5 | 4 |
| 196 | CynicalWaltz | 1367 | 82 | 69 | 13 | 0 | 0 | 4 | 2 |
| 197 | COMBINE3650 | 1364 | 84 | 70 | 14 | 0 | 0 | 3 | 3 |
| 198 | hands82@live | 552 | 84 | 76 | 8 | 0 | 0 | 8 | 7 |
| 199 | jimmypig1236 | — | 87 | 75 | 12 | 0 | 0 | 4 | 3 |
| 200 | mentorgamer45acp@psn | 1099 | 88 | 60 | 28 | 0 | 0 | 4 | 4 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.