| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 101 | Rubo03070@psn | — | 34 | 31 | 3 | 0 | 0 | 2 | 1 |
| 102 | beekon | 1446 | 34 | 28 | 6 | 0 | 0 | 2 | 2 |
| 103 | omcsteam | — | 34 | 33 | 1 | 0 | 0 | 3 | 1 |
| 104 | zhouzixiang | 1460 | 34 | 27 | 7 | 0 | 0 | 1 | 1 |
| 105 | Felix#155 | — | 33 | 28 | 5 | 0 | 0 | 2 | 2 |
| 106 | PaladinSnowman | 1316 | 32 | 28 | 4 | 0 | 0 | 1 | 1 |
| 107 | nukemall99@psn | — | 32 | 27 | 5 | 0 | 0 | 1 | 1 |
| 108 | JuanNumber_1 | 1473 | 31 | 25 | 6 | 0 | 0 | 3 | 2 |
| 109 | ogamedgr | 1714 | 31 | 25 | 6 | 0 | 0 | 1 | 1 |
| 110 | saitousougo | 436 | 30 | 26 | 4 | 0 | 0 | 4 | 3 |
| 111 | BattleHamster | 1601 | 29 | 23 | 6 | 0 | 0 | 2 | 1 |
| 112 | MemeKnight41 | — | 28 | 23 | 5 | 0 | 0 | 1 | 1 |
| 113 | OrignalMaverick@live | 949 | 28 | 23 | 5 | 0 | 0 | 1 | 1 |
| 114 | outback181 | 1636 | 28 | 19 | 9 | 0 | 0 | 2 | 2 |
| 115 | Боевоймедведь1 | 1533 | 28 | 23 | 5 | 0 | 0 | 4 | 2 |
| 116 | 閃光のフラッシュ | 810 | 27 | 23 | 4 | 0 | 0 | 3 | 3 |
| 117 | Arthas0173 | 1557 | 26 | 20 | 6 | 0 | 0 | 3 | 2 |
| 118 | Chester7389@live | 1460 | 26 | 18 | 8 | 0 | 0 | 3 | 1 |
| 119 | KOOOOO920 | — | 26 | 20 | 6 | 0 | 0 | 2 | 1 |
| 120 | BuildRallyPoints | — | 25 | 22 | 3 | 0 | 0 | 3 | 1 |
| 121 | chems_estresado1@psn | 1197 | 25 | 22 | 3 | 0 | 0 | 2 | 2 |
| 122 | TimtheGoblin | 1712 | 24 | 21 | 3 | 0 | 0 | 2 | 2 |
| 123 | Goldlegierung | 1512 | 23 | 22 | 1 | 0 | 0 | 2 | 1 |
| 124 | Metzkermeister | 1531 | 23 | 15 | 8 | 0 | 0 | 3 | 2 |
| 125 | stockton1982 | 1878 | 23 | 20 | 3 | 0 | 0 | 2 | 2 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.