| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 226 | 호선狐仙 | 870 | 10 | 9 | 1 | 0 | 0 | 2 | 2 |
| 227 | BasilAuBasileus@psn | — | 11 | 11 | 0 | 0 | 0 | 1 | 1 |
| 228 | Bradley06660@psn | 1277 | 11 | 10 | 1 | 0 | 0 | 1 | 1 |
| 229 | ColdHearted30 | — | 11 | 11 | 0 | 0 | 0 | 1 | 1 |
| 230 | Duckyboy#3 | — | 11 | 7 | 4 | 0 | 0 | 1 | 1 |
| 231 | Fu_Kung | 1146 | 11 | 9 | 2 | 0 | 0 | 2 | 1 |
| 232 | Lekdog (AI) | — | 11 | 10 | 1 | 0 | 0 | 1 | 1 |
| 233 | Nyehman_7471 | 462 | 11 | 9 | 2 | 0 | 0 | 2 | 2 |
| 234 | Old_glory85@psn | 449 | 11 | 9 | 2 | 0 | 0 | 1 | 1 |
| 235 | Osiris_VkLife | 1472 | 11 | 11 | 0 | 0 | 0 | 1 | 1 |
| 236 | OverMan | — | 11 | 11 | 0 | 0 | 0 | 1 | 1 |
| 237 | SUMRAK#2 | — | 11 | 9 | 2 | 0 | 0 | 1 | 1 |
| 238 | Shiwender | — | 11 | 11 | 0 | 0 | 0 | 3 | 1 |
| 239 | Temper_Vg97@psn | 804 | 11 | 6 | 5 | 0 | 0 | 1 | 1 |
| 240 | Wert682_2 | 1355 | 11 | 8 | 3 | 0 | 0 | 2 | 2 |
| 241 | ZThunderboltZ | — | 11 | 7 | 4 | 0 | 0 | 1 | 1 |
| 242 | su130 | — | 11 | 10 | 1 | 0 | 0 | 1 | 1 |
| 243 | Bagsy1655@live | 400 | 12 | 10 | 2 | 0 | 0 | 2 | 2 |
| 244 | Bradmiral | — | 12 | 10 | 2 | 0 | 0 | 2 | 1 |
| 245 | ComradeAskar | — | 12 | 11 | 1 | 0 | 0 | 1 | 1 |
| 246 | DANMANMCLEOD | 400 | 12 | 9 | 3 | 0 | 0 | 2 | 2 |
| 247 | J0KERRDUDE@live | — | 12 | 11 | 1 | 0 | 0 | 1 | 1 |
| 248 | Kachoker | — | 12 | 10 | 2 | 0 | 0 | 1 | 1 |
| 249 | Makekkkk | 1417 | 12 | 7 | 5 | 0 | 0 | 2 | 2 |
| 250 | Manenfield132 | — | 12 | 8 | 4 | 0 | 0 | 2 | 1 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.