| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 526 | MarquisDeBoston@live | 813 | 44 | 40 | 4 | 0 | 0 | 2 | 2 |
| 527 | 利群大帝 | — | 44 | 33 | 11 | 0 | 0 | 2 | 2 |
| 528 | 国际服中国黑龙江-笨鸭子 | 2222 | 44 | 32 | 12 | 0 | 0 | 1 | 1 |
| 529 | 시진핑핑이 | 1151 | 44 | 37 | 7 | 0 | 0 | 2 | 1 |
| 530 | Gadgu_delaet | — | 45 | 36 | 9 | 0 | 0 | 6 | 3 |
| 531 | Ramon__2 | — | 45 | 43 | 2 | 0 | 0 | 4 | 2 |
| 532 | wolfepack6518 | 400 | 45 | 35 | 10 | 0 | 0 | 11 | 9 |
| 533 | Ethanmullen2011@psn | — | 46 | 25 | 21 | 0 | 0 | 5 | 2 |
| 534 | Kiel15808@live | — | 46 | 35 | 11 | 0 | 0 | 8 | 5 |
| 535 | Kris273212@live | — | 46 | 32 | 14 | 0 | 0 | 1 | 1 |
| 536 | Overlord_Jay210@psn | 613 | 46 | 39 | 7 | 0 | 0 | 4 | 4 |
| 537 | faxe_wikinger | 411 | 46 | 39 | 7 | 0 | 0 | 7 | 5 |
| 538 | 刀盾 | — | 46 | 41 | 5 | 0 | 0 | 1 | 1 |
| 539 | Class-D_Slaves | — | 47 | 43 | 4 | 0 | 0 | 5 | 3 |
| 540 | Monsteur02@live | 1151 | 47 | 39 | 8 | 0 | 0 | 4 | 2 |
| 541 | RYKHO5155@psn | 401 | 47 | 36 | 11 | 0 | 0 | 5 | 4 |
| 542 | TheMighty_40oz@psn | 400 | 47 | 35 | 12 | 0 | 0 | 3 | 3 |
| 543 | Марадона | — | 47 | 43 | 4 | 0 | 0 | 4 | 3 |
| 544 | Ebenzergame | — | 49 | 36 | 13 | 0 | 0 | 6 | 4 |
| 545 | HADESTITAN95 | 1188 | 49 | 40 | 9 | 0 | 0 | 10 | 6 |
| 546 | RiwRow | 400 | 49 | 45 | 4 | 0 | 0 | 7 | 7 |
| 547 | TheRealSome1hing@psn | — | 49 | 43 | 6 | 0 | 0 | 2 | 1 |
| 548 | Tonton-H39 | — | 49 | 44 | 5 | 0 | 0 | 7 | 5 |
| 549 | UnusedShip19305@live | 400 | 49 | 37 | 12 | 0 | 0 | 4 | 3 |
| 550 | aleix-Aleixborra@psn | — | 49 | 42 | 7 | 0 | 0 | 1 | 1 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.