| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 576 | zhouzixiang | 1460 | 57 | 46 | 11 | 0 | 0 | 5 | 5 |
| 577 | BlurrySpace0 | — | 59 | 53 | 6 | 0 | 0 | 4 | 3 |
| 578 | OnOiTZSniper@live | — | 59 | 48 | 11 | 0 | 0 | 3 | 2 |
| 579 | Soapycobra | 599 | 59 | 50 | 9 | 0 | 0 | 2 | 2 |
| 580 | Uneedsomemil926 | 1551 | 59 | 51 | 8 | 0 | 0 | 4 | 3 |
| 581 | BTO_P | — | 60 | 45 | 15 | 0 | 0 | 3 | 3 |
| 582 | HandCraftedNutt | 602 | 60 | 52 | 8 | 0 | 0 | 8 | 5 |
| 583 | Hausit1 | 1144 | 60 | 43 | 17 | 0 | 0 | 4 | 3 |
| 584 | REAPER099 | 692 | 60 | 55 | 5 | 0 | 0 | 3 | 3 |
| 585 | XPansaElite31stX | 898 | 60 | 54 | 6 | 0 | 0 | 1 | 1 |
| 586 | GepA_ | — | 61 | 48 | 13 | 0 | 0 | 6 | 3 |
| 587 | Killjoy4ever217@live | 1643 | 61 | 46 | 15 | 0 | 0 | 2 | 2 |
| 588 | Schläfriger | — | 61 | 53 | 8 | 0 | 0 | 2 | 2 |
| 589 | SpikeKing5g@psn | 415 | 61 | 52 | 9 | 0 | 0 | 5 | 5 |
| 590 | Warrlorkiller66@live | 609 | 61 | 59 | 2 | 0 | 0 | 5 | 4 |
| 591 | meichsi@live | — | 61 | 47 | 14 | 0 | 0 | 2 | 1 |
| 592 | 엉덩이강간마쾰리안 | 1071 | 61 | 45 | 16 | 0 | 0 | 5 | 3 |
| 593 | NateHiGeR0N659@psn | 1234 | 62 | 49 | 13 | 0 | 0 | 2 | 2 |
| 594 | claybull | 1043 | 62 | 53 | 9 | 0 | 0 | 4 | 4 |
| 595 | natsuru1994 | — | 62 | 44 | 18 | 0 | 0 | 9 | 5 |
| 596 | Commando1968477@live | 919 | 63 | 58 | 5 | 0 | 0 | 5 | 4 |
| 597 | Zerstörer_113 | — | 63 | 54 | 9 | 0 | 0 | 3 | 2 |
| 598 | qqpp9106 | 1120 | 63 | 45 | 18 | 0 | 0 | 11 | 7 |
| 599 | KnappSter | 1529 | 64 | 31 | 33 | 0 | 0 | 4 | 3 |
| 600 | SlowPonyy | 1217 | 64 | 54 | 10 | 0 | 0 | 2 | 2 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.