| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 426 | SirenKill | 1361 | 20 | 15 | 5 | 0 | 0 | 2 | 1 |
| 427 | Spike__Ak47@psn | 1005 | 20 | 18 | 2 | 0 | 0 | 1 | 1 |
| 428 | ThereFaker | 1491 | 20 | 18 | 2 | 0 | 0 | 2 | 2 |
| 429 | chumad | — | 20 | 16 | 4 | 0 | 0 | 1 | 1 |
| 430 | monkey77145 | — | 20 | 17 | 3 | 0 | 0 | 1 | 1 |
| 431 | oocHieBarber@live | 405 | 20 | 15 | 5 | 0 | 0 | 1 | 1 |
| 432 | yingquyu | 1341 | 20 | 18 | 2 | 0 | 0 | 2 | 1 |
| 433 | zacdanglers@live | — | 20 | 15 | 5 | 0 | 0 | 2 | 2 |
| 434 | AZMONEY1@psn | — | 19 | 17 | 2 | 0 | 0 | 2 | 1 |
| 435 | BexeDexe | — | 19 | 14 | 5 | 0 | 0 | 4 | 2 |
| 436 | Danil226010 | — | 19 | 9 | 10 | 0 | 0 | 1 | 1 |
| 437 | Demoulin | 684 | 19 | 16 | 3 | 0 | 0 | 3 | 3 |
| 438 | FilthyH3then | — | 19 | 19 | 0 | 0 | 0 | 1 | 1 |
| 439 | Izanami3271@live | — | 19 | 15 | 4 | 0 | 0 | 2 | 1 |
| 440 | ShiftyLunatic | 1274 | 19 | 7 | 12 | 0 | 0 | 1 | 1 |
| 441 | SkinnyGilfhunter | — | 19 | 15 | 4 | 0 | 0 | 2 | 1 |
| 442 | dragon_moribito@psn | 1178 | 19 | 11 | 8 | 0 | 0 | 3 | 3 |
| 443 | norbert373@psn | 1033 | 19 | 9 | 10 | 0 | 0 | 1 | 1 |
| 444 | pavelktotam | 920 | 19 | 16 | 3 | 0 | 0 | 4 | 3 |
| 445 | ChargerInMyHood@psn | 466 | 18 | 16 | 2 | 0 | 0 | 5 | 5 |
| 446 | DKTyphoon@psn | 400 | 18 | 18 | 0 | 0 | 0 | 6 | 3 |
| 447 | DanishGuy2020@psn | 1243 | 18 | 14 | 4 | 0 | 0 | 2 | 2 |
| 448 | Greeneyed9898@psn | 1266 | 18 | 17 | 1 | 0 | 0 | 2 | 1 |
| 449 | MOLOT1313 | 611 | 18 | 16 | 2 | 0 | 0 | 1 | 1 |
| 450 | Prometheus711 | 1795 | 18 | 13 | 5 | 0 | 0 | 1 | 1 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.