| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 451 | gcs70_ | — | 17 | 16 | 1 | 0 | 0 | 2 | 1 |
| 452 | gorden21825 | — | 17 | 16 | 1 | 0 | 0 | 1 | 1 |
| 453 | jackgreente@psn | — | 17 | 12 | 5 | 0 | 0 | 2 | 1 |
| 454 | torpy65@live | 400 | 17 | 17 | 0 | 0 | 0 | 2 | 2 |
| 455 | AXAT_axat | 415 | 16 | 15 | 1 | 0 | 0 | 6 | 4 |
| 456 | GromoveR | 1389 | 16 | 16 | 0 | 0 | 0 | 1 | 1 |
| 457 | HL1984 | 1048 | 16 | 13 | 3 | 0 | 0 | 3 | 1 |
| 458 | SWOoTak@psn | — | 16 | 8 | 8 | 0 | 0 | 2 | 1 |
| 459 | SixtiethFiend30@live | 462 | 16 | 14 | 2 | 0 | 0 | 2 | 2 |
| 460 | THEBIGFILL@live | — | 16 | 9 | 7 | 0 | 0 | 6 | 3 |
| 461 | TwistBeel | 836 | 16 | 13 | 3 | 0 | 0 | 1 | 1 |
| 462 | bambii_ | — | 16 | 13 | 3 | 0 | 0 | 2 | 1 |
| 463 | catmanndew@live | 1202 | 16 | 13 | 3 | 0 | 0 | 1 | 1 |
| 464 | cjs2472018@psn | — | 16 | 9 | 7 | 0 | 0 | 1 | 1 |
| 465 | eric02029 | — | 16 | 14 | 2 | 0 | 0 | 1 | 1 |
| 466 | gbf_200 | — | 16 | 12 | 4 | 0 | 0 | 2 | 2 |
| 467 | iDriveVehicle | 2062 | 16 | 14 | 2 | 0 | 0 | 1 | 1 |
| 468 | swiss_az9v@psn | — | 16 | 5 | 11 | 0 | 0 | 3 | 3 |
| 469 | -WeißerTiger- | — | 15 | 11 | 4 | 0 | 0 | 2 | 1 |
| 470 | BRONCAFAMILYTV | — | 15 | 14 | 1 | 0 | 0 | 3 | 2 |
| 471 | CPL_Napalm | 1285 | 15 | 12 | 3 | 0 | 0 | 1 | 1 |
| 472 | CojoWolf@live | — | 15 | 14 | 1 | 0 | 0 | 1 | 1 |
| 473 | K1LL3R10231 | — | 15 | 9 | 6 | 0 | 0 | 3 | 2 |
| 474 | KimchiPanda5 | 1048 | 15 | 12 | 3 | 0 | 0 | 2 | 1 |
| 475 | LegrosFUN@psn | — | 15 | 12 | 3 | 0 | 0 | 2 | 1 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.