| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 76 | lcn3649@psn | — | 107 | 76 | 31 | 0 | 0 | 9 | 7 |
| 77 | David111621@live | — | 106 | 83 | 23 | 0 | 0 | 4 | 2 |
| 78 | Jimmycrowlaw@psn | 1045 | 106 | 95 | 11 | 0 | 0 | 8 | 6 |
| 79 | WikingCrann@live | 576 | 106 | 93 | 13 | 0 | 0 | 10 | 6 |
| 80 | ColdGhosty | — | 105 | 81 | 24 | 0 | 0 | 7 | 3 |
| 81 | fed1er | 400 | 105 | 90 | 15 | 0 | 0 | 13 | 7 |
| 82 | 6OMJK_C_DPO6OBUK | 487 | 104 | 83 | 21 | 0 | 0 | 11 | 7 |
| 83 | loli9312@psn | — | 103 | 83 | 20 | 0 | 0 | 10 | 6 |
| 84 | iamexplosive24 | — | 102 | 83 | 19 | 0 | 0 | 6 | 5 |
| 85 | Pukspodlivoi_228@psn | — | 99 | 87 | 12 | 0 | 0 | 8 | 4 |
| 86 | Vode#2 | 704 | 99 | 78 | 21 | 0 | 0 | 15 | 9 |
| 87 | Ares_Reaper | 1355 | 98 | 79 | 19 | 0 | 0 | 12 | 7 |
| 88 | kampfkeks8 | — | 96 | 78 | 18 | 0 | 0 | 3 | 2 |
| 89 | deep_purple3@psn | — | 95 | 78 | 17 | 0 | 0 | 9 | 4 |
| 90 | Domovenok#1 | 1928 | 94 | 83 | 11 | 0 | 0 | 9 | 6 |
| 91 | Fabster2000 | — | 94 | 77 | 17 | 0 | 0 | 7 | 5 |
| 92 | PAPJIACHE | 413 | 94 | 59 | 35 | 0 | 0 | 10 | 7 |
| 93 | SS希特勒青年团上尉 | 1365 | 93 | 77 | 16 | 0 | 0 | 6 | 5 |
| 94 | KphippsX4@live | — | 92 | 81 | 11 | 0 | 0 | 4 | 2 |
| 95 | xx-Cleaner@psn | — | 92 | 76 | 16 | 0 | 0 | 7 | 4 |
| 96 | GeneralHannibal | 515 | 91 | 81 | 10 | 0 | 0 | 20 | 8 |
| 97 | HansLanda-01 | 1107 | 90 | 78 | 12 | 0 | 0 | 12 | 10 |
| 98 | I_-Atrocious-_I@psn | 1088 | 89 | 82 | 7 | 0 | 0 | 6 | 5 |
| 99 | scubashark9999 | — | 89 | 74 | 15 | 0 | 0 | 7 | 4 |
| 100 | Sirenhead67@psn | 576 | 88 | 64 | 24 | 0 | 0 | 7 | 4 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.