| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 576 | ms1ttt | 502 | 9 | 9 | 0 | 0 | 0 | 4 | 2 |
| 577 | owencartersmith1 | 515 | 9 | 9 | 0 | 0 | 0 | 1 | 1 |
| 578 | shane7707 | 1658 | 9 | 9 | 0 | 0 | 0 | 2 | 1 |
| 579 | volkssturm_1944@psn | 1439 | 9 | 9 | 0 | 0 | 0 | 4 | 2 |
| 580 | Alex1944s | 1489 | 10 | 10 | 0 | 0 | 0 | 1 | 1 |
| 581 | BIG_DRABK | 1598 | 10 | 10 | 0 | 0 | 0 | 2 | 2 |
| 582 | BOMBASTA | 1457 | 10 | 10 | 0 | 0 | 0 | 1 | 1 |
| 583 | CGF54688 | 1354 | 10 | 10 | 0 | 0 | 0 | 2 | 2 |
| 584 | COL_CRACKMASTA@psn | 1284 | 10 | 10 | 0 | 0 | 0 | 1 | 1 |
| 585 | Cachopistola | 1386 | 10 | 10 | 0 | 0 | 0 | 3 | 1 |
| 586 | DJVictor9@live | 1561 | 10 | 10 | 0 | 0 | 0 | 2 | 1 |
| 587 | DefeatedLion | 819 | 10 | 10 | 0 | 0 | 0 | 1 | 1 |
| 588 | Desruko | 1733 | 10 | 10 | 0 | 0 | 0 | 1 | 1 |
| 589 | Drift32151 | 1544 | 10 | 10 | 0 | 0 | 0 | 2 | 1 |
| 590 | EJex | 1089 | 10 | 10 | 0 | 0 | 0 | 2 | 2 |
| 591 | FBmickey | 683 | 10 | 10 | 0 | 0 | 0 | 2 | 2 |
| 592 | General-Echo | 1464 | 10 | 10 | 0 | 0 | 0 | 1 | 1 |
| 593 | GreasyGill | 1134 | 10 | 10 | 0 | 0 | 0 | 1 | 1 |
| 594 | IronArcher#1 | 1445 | 10 | 10 | 0 | 0 | 0 | 3 | 1 |
| 595 | Keb1997@live | 1426 | 10 | 10 | 0 | 0 | 0 | 1 | 1 |
| 596 | King_Tiger_503 | 1360 | 10 | 10 | 0 | 0 | 0 | 1 | 1 |
| 597 | Meguminthemage | 2020 | 10 | 10 | 0 | 0 | 0 | 1 | 1 |
| 598 | NDToten | 1612 | 10 | 10 | 0 | 0 | 0 | 3 | 2 |
| 599 | Nitraking | 1590 | 10 | 10 | 0 | 0 | 0 | 2 | 2 |
| 600 | PROPOVEDNИK | 1818 | 10 | 10 | 0 | 0 | 0 | 2 | 1 |
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any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.