| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 76 | guntoristic (AI) | — | 20 | 20 | 0 | 0 | 0 | 1 | 1 |
| 77 | hooca#1 | 1743 | 20 | 20 | 0 | 0 | 0 | 4 | 4 |
| 78 | 910422 | 1448 | 19 | 19 | 0 | 0 | 0 | 4 | 3 |
| 79 | BABYG994217@live | 400 | 19 | 19 | 0 | 0 | 0 | 5 | 5 |
| 80 | Challenger303 | 1599 | 19 | 19 | 0 | 0 | 0 | 2 | 2 |
| 81 | Dark_Ippo@psn | 1734 | 19 | 19 | 0 | 0 | 0 | 2 | 2 |
| 82 | GOPHERHAWKGOD@live | 403 | 19 | 19 | 0 | 0 | 0 | 4 | 3 |
| 83 | GatsbY#1 | 1087 | 19 | 19 | 0 | 0 | 0 | 2 | 2 |
| 84 | JohnCarter1721@live | 1422 | 19 | 19 | 0 | 0 | 0 | 4 | 1 |
| 85 | Ludwig2123 | 433 | 19 | 19 | 0 | 0 | 0 | 5 | 4 |
| 86 | cutthroa_roost15@psn | 1525 | 19 | 19 | 0 | 0 | 0 | 2 | 2 |
| 87 | planya | 1810 | 19 | 19 | 0 | 0 | 0 | 1 | 1 |
| 88 | Adolph1234 | 1267 | 18 | 18 | 0 | 0 | 0 | 3 | 3 |
| 89 | AncientCheetah | 1223 | 18 | 18 | 0 | 0 | 0 | 1 | 1 |
| 90 | AndruOrtiz1966@live | 1501 | 18 | 18 | 0 | 0 | 0 | 2 | 2 |
| 91 | Carljohnson6604@live | 1138 | 18 | 18 | 0 | 0 | 0 | 4 | 2 |
| 92 | bobbybigballs69@psn | 1138 | 18 | 18 | 0 | 0 | 0 | 5 | 5 |
| 93 | snazzy-caret14@psn | 400 | 18 | 18 | 0 | 0 | 0 | 2 | 1 |
| 94 | Banersian@psn | 1646 | 17 | 17 | 0 | 0 | 0 | 5 | 3 |
| 95 | CZarHtS | 1607 | 17 | 17 | 0 | 0 | 0 | 1 | 1 |
| 96 | Hawtmike24 | 728 | 17 | 17 | 0 | 0 | 0 | 3 | 2 |
| 97 | Jggyfan | 1174 | 17 | 17 | 0 | 0 | 0 | 3 | 2 |
| 98 | KSNR-miaawneko | 1907 | 17 | 17 | 0 | 0 | 0 | 4 | 4 |
| 99 | LieutenantWill | 400 | 17 | 17 | 0 | 0 | 0 | 3 | 3 |
| 100 | Protogen9 | 1419 | 17 | 17 | 0 | 0 | 0 | 1 | 1 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.