| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 1351 | jempapite | — | 23 | 6 | 17 | 0 | 0 | 1 | 1 |
| 1352 | mhkim536 | 1182 | 23 | 20 | 3 | 0 | 0 | 4 | 3 |
| 1353 | vadim_458_ommg2 | 738 | 23 | 17 | 6 | 0 | 0 | 5 | 4 |
| 1354 | ww2iscool | 1331 | 23 | 16 | 7 | 0 | 0 | 4 | 4 |
| 1355 | Потужний_Фистинг | — | 23 | 12 | 11 | 0 | 0 | 4 | 3 |
| 1356 | Amirkhan_005@psn | — | 24 | 20 | 4 | 0 | 0 | 2 | 2 |
| 1357 | AuGibbsy@psn | — | 24 | 20 | 4 | 0 | 0 | 2 | 2 |
| 1358 | CallMeRooster | — | 24 | 5 | 19 | 0 | 0 | 3 | 1 |
| 1359 | ChipsDeSalopard | — | 24 | 17 | 7 | 0 | 0 | 2 | 1 |
| 1360 | ClemCRZ | 1656 | 24 | 17 | 7 | 0 | 0 | 1 | 1 |
| 1361 | DOMINIK#9 | 1552 | 24 | 12 | 12 | 0 | 0 | 4 | 3 |
| 1362 | DmSeAl83@psn | 400 | 24 | 18 | 6 | 0 | 0 | 5 | 4 |
| 1363 | ErDocDiFiducia | — | 24 | 19 | 5 | 0 | 0 | 4 | 2 |
| 1364 | GralMichi | 1226 | 24 | 17 | 7 | 0 | 0 | 3 | 2 |
| 1365 | ItsDacari956@live | — | 24 | 20 | 4 | 0 | 0 | 5 | 1 |
| 1366 | Jimmy#295 | 1610 | 24 | 17 | 7 | 0 | 0 | 2 | 2 |
| 1367 | Karuselline | — | 24 | 21 | 3 | 0 | 0 | 1 | 1 |
| 1368 | MINICROME97@live | 1055 | 24 | 16 | 8 | 0 | 0 | 2 | 1 |
| 1369 | MRST0RK69@live | 1164 | 24 | 19 | 5 | 0 | 0 | 5 | 5 |
| 1370 | Matty_Titan@psn | 454 | 24 | 10 | 14 | 0 | 0 | 5 | 4 |
| 1371 | NaShowBait | 2108 | 24 | 11 | 13 | 0 | 0 | 4 | 4 |
| 1372 | Nikow012@live | 958 | 24 | 21 | 3 | 0 | 0 | 2 | 2 |
| 1373 | PeterBolder | 412 | 24 | 9 | 15 | 0 | 0 | 4 | 3 |
| 1374 | Raf0eL | 1530 | 24 | 15 | 9 | 0 | 0 | 1 | 1 |
| 1375 | Regenbogenyoshi | 1067 | 24 | 18 | 6 | 0 | 0 | 6 | 5 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.