| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 1376 | Soap_22_11 | 1853 | 27 | 15 | 12 | 0 | 0 | 1 | 1 |
| 1377 | TacticalT013@psn | — | 27 | 20 | 7 | 0 | 0 | 4 | 2 |
| 1378 | TomasYur | — | 27 | 17 | 10 | 0 | 0 | 1 | 1 |
| 1379 | Vestnik_03 | 1499 | 27 | 18 | 9 | 0 | 0 | 4 | 2 |
| 1380 | ZigSprigan | 657 | 27 | 22 | 5 | 0 | 0 | 4 | 3 |
| 1381 | evilc88 | 1121 | 27 | 18 | 9 | 0 | 0 | 2 | 2 |
| 1382 | mastercam7778 | 636 | 27 | 14 | 13 | 0 | 0 | 2 | 1 |
| 1383 | redwingdave@live | — | 27 | 20 | 7 | 0 | 0 | 1 | 1 |
| 1384 | BARBEscorpionYT@psn | 892 | 28 | 22 | 6 | 0 | 0 | 7 | 6 |
| 1385 | Bay_Kinsman555@psn | 530 | 28 | 21 | 7 | 0 | 0 | 4 | 2 |
| 1386 | BladeHuasers | — | 28 | 24 | 4 | 0 | 0 | 4 | 2 |
| 1387 | Chant_Hiers | — | 28 | 21 | 7 | 0 | 0 | 2 | 1 |
| 1388 | Danya1127 | 868 | 28 | 23 | 5 | 0 | 0 | 3 | 1 |
| 1389 | GOOA45 | 1821 | 28 | 16 | 12 | 0 | 0 | 4 | 2 |
| 1390 | ILNUR_Ralisovich | 1203 | 28 | 20 | 8 | 0 | 0 | 3 | 1 |
| 1391 | JUMA0806#1 | — | 28 | 23 | 5 | 0 | 0 | 5 | 2 |
| 1392 | MissRapunzel | — | 28 | 17 | 11 | 0 | 0 | 2 | 2 |
| 1393 | SamirDuran321 | 1854 | 28 | 24 | 4 | 0 | 0 | 3 | 2 |
| 1394 | THATONEGUY25856@live | — | 28 | 22 | 6 | 0 | 0 | 3 | 1 |
| 1395 | The_Fiend22 | 1332 | 28 | 16 | 12 | 0 | 0 | 4 | 3 |
| 1396 | VierDrog | 717 | 28 | 27 | 1 | 0 | 0 | 4 | 2 |
| 1397 | YATOSAN_ | 1141 | 28 | 24 | 4 | 0 | 0 | 3 | 2 |
| 1398 | beery-scuff8@psn | 981 | 28 | 23 | 5 | 0 | 0 | 4 | 3 |
| 1399 | gatsby1198@psn | — | 28 | 12 | 16 | 0 | 0 | 5 | 3 |
| 1400 | homexljt | — | 28 | 26 | 2 | 0 | 0 | 3 | 1 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.