| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 1501 | _LIVSI_ | 694 | 40 | 33 | 7 | 0 | 0 | 4 | 3 |
| 1502 | ilay5_ | — | 40 | 29 | 11 | 0 | 0 | 4 | 3 |
| 1503 | maksnahaed2000 (AI) | — | 40 | 27 | 13 | 0 | 0 | 3 | 1 |
| 1504 | sakuLneliW@psn | — | 40 | 26 | 14 | 0 | 0 | 1 | 1 |
| 1505 | sinri_0626@psn | 1034 | 40 | 24 | 16 | 0 | 0 | 4 | 2 |
| 1506 | soriano08 | — | 40 | 23 | 17 | 0 | 0 | 5 | 3 |
| 1507 | sujubi#1 | — | 40 | 34 | 6 | 0 | 0 | 5 | 3 |
| 1508 | BR5 | 1777 | 41 | 33 | 8 | 0 | 0 | 4 | 3 |
| 1509 | BryBryMcfry@live | — | 41 | 32 | 9 | 0 | 0 | 6 | 3 |
| 1510 | Chernobylman290@live | — | 41 | 20 | 21 | 0 | 0 | 5 | 3 |
| 1511 | FireRing146@psn | 407 | 41 | 37 | 4 | 0 | 0 | 3 | 3 |
| 1512 | Jacobgaming | 670 | 41 | 35 | 6 | 0 | 0 | 7 | 5 |
| 1513 | Lazar#6 | — | 41 | 25 | 16 | 0 | 0 | 3 | 2 |
| 1514 | MKRanger | 964 | 41 | 34 | 7 | 0 | 0 | 1 | 1 |
| 1515 | ROBOpineapples@live | — | 41 | 28 | 13 | 0 | 0 | 4 | 3 |
| 1516 | SHAYAN2500ss | 703 | 41 | 40 | 1 | 0 | 0 | 3 | 1 |
| 1517 | ShuteBang@psn | 1187 | 41 | 37 | 4 | 0 | 0 | 3 | 3 |
| 1518 | Traincrash_9 | — | 41 | 31 | 10 | 0 | 0 | 2 | 2 |
| 1519 | WAR-ORPOrzeł | — | 41 | 36 | 5 | 0 | 0 | 5 | 2 |
| 1520 | WiId3ast | 1871 | 41 | 27 | 14 | 0 | 0 | 4 | 3 |
| 1521 | a646464 | 934 | 41 | 25 | 16 | 0 | 0 | 2 | 1 |
| 1522 | egorh6276 | 848 | 41 | 40 | 1 | 0 | 0 | 6 | 4 |
| 1523 | f331599561 | 1190 | 41 | 36 | 5 | 0 | 0 | 4 | 3 |
| 1524 | miggihasahat07 | — | 41 | 18 | 23 | 0 | 0 | 5 | 4 |
| 1525 | ricpue | 400 | 41 | 27 | 14 | 0 | 0 | 10 | 5 |
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any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.