| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 1401 | Bl4cKP4NTH3R129@live | — | 11 | 7 | 4 | 0 | 0 | 3 | 1 |
| 1402 | BloodAlchemist | 1422 | 11 | 9 | 2 | 0 | 0 | 1 | 1 |
| 1403 | CanineSpring591@live | 411 | 11 | 7 | 4 | 0 | 0 | 3 | 2 |
| 1404 | CaptRamen | 1617 | 11 | 10 | 1 | 0 | 0 | 1 | 1 |
| 1405 | Etlam_der_echte | 1033 | 11 | 7 | 4 | 0 | 0 | 4 | 4 |
| 1406 | ExoticWhopper@psn | 1740 | 11 | 6 | 5 | 0 | 0 | 1 | 1 |
| 1407 | Fallguare@live | — | 11 | 4 | 7 | 0 | 0 | 4 | 3 |
| 1408 | Frank84615 | — | 11 | 9 | 2 | 0 | 0 | 3 | 1 |
| 1409 | FullMetalPumba | — | 11 | 6 | 5 | 0 | 0 | 1 | 1 |
| 1410 | Gangsta_Time_Cat@psn | — | 11 | 3 | 8 | 0 | 0 | 2 | 1 |
| 1411 | Gavin_S_2009@psn | 1802 | 11 | 6 | 5 | 0 | 0 | 1 | 1 |
| 1412 | Guiin | — | 11 | 9 | 2 | 0 | 0 | 1 | 1 |
| 1413 | Iaskingi@live | 646 | 11 | 11 | 0 | 0 | 0 | 1 | 1 |
| 1414 | IronKrystof28 | — | 11 | 10 | 1 | 0 | 0 | 2 | 1 |
| 1415 | Leon1202972 | — | 11 | 7 | 4 | 0 | 0 | 1 | 1 |
| 1416 | LoffyTheMan | — | 11 | 5 | 6 | 0 | 0 | 1 | 1 |
| 1417 | Maddd63 | 1702 | 11 | 6 | 5 | 0 | 0 | 3 | 1 |
| 1418 | Nyggalag | 1576 | 11 | 8 | 3 | 0 | 0 | 1 | 1 |
| 1419 | Patriste32615 | — | 11 | 8 | 3 | 0 | 0 | 2 | 1 |
| 1420 | Pekporeloaded@psn | 1069 | 11 | 7 | 4 | 0 | 0 | 3 | 3 |
| 1421 | REVANLUNA@live | 715 | 11 | 8 | 3 | 0 | 0 | 2 | 2 |
| 1422 | RasheedPluto@psn | 1501 | 11 | 7 | 4 | 0 | 0 | 1 | 1 |
| 1423 | RemarB@live | — | 11 | 5 | 6 | 0 | 0 | 3 | 3 |
| 1424 | SVD999zz | — | 11 | 6 | 5 | 0 | 0 | 2 | 1 |
| 1425 | SerDer1@psn | — | 11 | 7 | 4 | 0 | 0 | 1 | 1 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.