| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 1951 | Gurin24 | 1457 | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 1952 | HELLSINGFAN454@live | 422 | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 1953 | HearMeRoar | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1954 | Icelemon_09@psn | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 1955 | Jonathan88W | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1956 | Kirshgame_2000 | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1957 | Kiv#4 | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 1958 | Luiyindor@psn | 912 | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 1959 | MaxaMillion4976@live | 575 | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 1960 | Metamorph54 | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1961 | NIS6 | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1962 | NecroPandaa@live | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 1963 | NonnoPino92 | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 1964 | OSSIBLOCK@live | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 1965 | OblongRabbit578@live | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1966 | Ondra_pro09 | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 1967 | Originalbr4nn@live | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 1968 | PinoLI | 796 | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 1969 | Player826760172@live | 400 | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1970 | Raven丶Zero | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1971 | RompeOjetesNano | 1516 | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 1972 | RussoCommunisto | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 1973 | RvrbDragon@live | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1974 | Saroumane1945 | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 1975 | Silli_van@psn | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.