| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 2001 | drymuk15 | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 2002 | fair_customer47@psn | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 2003 | fc_sepd | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 2004 | fhgcma | 400 | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 2005 | fiziksama | 575 | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 2006 | gonparplay1331 (AI) | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 2007 | han023 | 1440 | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 2008 | hashishin1978 | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 2009 | heroi_GUI@psn | 400 | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 2010 | husky-rareness65@psn | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 2011 | huskyhunter | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 2012 | jakub_mikolasek | 578 | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 2013 | jurelsanjose | 1320 | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 2014 | kaj1500 | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 2015 | kemdaniil | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 2016 | keysago0@psn | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 2017 | khhbortenka (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 2018 | kingMMM12 | 400 | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 2019 | kingcyrus14@live | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 2020 | marclhsh@psn | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 2021 | mareusdesepti | 1403 | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 2022 | mariacunman | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 2023 | mks_192 | 1015 | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 2024 | moral-letter6@psn | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 2025 | motov1racing@psn | 454 | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.