| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 101 | Zar_Goodminton | — | 12 | 10 | 2 | 0 | 0 | 2 | 1 |
| 102 | solemn_lawn3@psn | 696 | 12 | 8 | 4 | 0 | 0 | 1 | 1 |
| 103 | BismarckBoatGang | 750 | 13 | 10 | 3 | 0 | 0 | 2 | 2 |
| 104 | Bratkaツ | 1309 | 13 | 10 | 3 | 0 | 0 | 1 | 1 |
| 105 | GeorgePato | 906 | 13 | 12 | 1 | 0 | 0 | 1 | 1 |
| 106 | Javorsky_the_one | — | 13 | 12 | 1 | 0 | 0 | 2 | 2 |
| 107 | SilentRain05 | — | 13 | 12 | 1 | 0 | 0 | 2 | 2 |
| 108 | Snaiper_Gar | 962 | 13 | 10 | 3 | 0 | 0 | 2 | 2 |
| 109 | immortalis87@psn | 413 | 13 | 13 | 0 | 0 | 0 | 3 | 3 |
| 110 | knight_12 | 1209 | 13 | 12 | 1 | 0 | 0 | 5 | 3 |
| 111 | СяоСяо_это_УАЗ | 1257 | 13 | 12 | 1 | 0 | 0 | 2 | 1 |
| 112 | 門山子 | 567 | 13 | 12 | 1 | 0 | 0 | 2 | 2 |
| 113 | CerberusKazes | 418 | 14 | 14 | 0 | 0 | 0 | 1 | 1 |
| 114 | JoeRogan87 | 1131 | 14 | 13 | 1 | 0 | 0 | 1 | 1 |
| 115 | Syeth | 1550 | 14 | 13 | 1 | 0 | 0 | 2 | 1 |
| 116 | grot13844PL | 1732 | 14 | 12 | 2 | 0 | 0 | 2 | 2 |
| 117 | 想吳套射京東雪蓮 | 1170 | 14 | 10 | 4 | 0 | 0 | 1 | 1 |
| 118 | Bill247 | — | 15 | 12 | 3 | 0 | 0 | 1 | 1 |
| 119 | KimPlay | — | 15 | 13 | 2 | 0 | 0 | 1 | 1 |
| 120 | SSteampunker@live | 1553 | 15 | 15 | 0 | 0 | 0 | 2 | 1 |
| 121 | SchweizerMarine | 1652 | 15 | 15 | 0 | 0 | 0 | 1 | 1 |
| 122 | Senpeldy | — | 15 | 12 | 3 | 0 | 0 | 2 | 1 |
| 123 | chryssjanzonio | 1440 | 15 | 13 | 2 | 0 | 0 | 2 | 1 |
| 124 | fatih-uzun | 1216 | 15 | 10 | 5 | 0 | 0 | 1 | 1 |
| 125 | iFFi23 | 1495 | 15 | 14 | 1 | 0 | 0 | 2 | 1 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.