| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 26 | Vaskrsija | 1491 | 124 | 95 | 29 | 0 | 0 | 5 | 3 |
| 27 | SaberClass_Aru | 1398 | 123 | 110 | 13 | 0 | 0 | 6 | 4 |
| 28 | Gogosqweze@live | — | 116 | 98 | 18 | 0 | 0 | 1 | 1 |
| 29 | KOrD | 1526 | 114 | 105 | 9 | 0 | 0 | 11 | 7 |
| 30 | fishy_plough77@psn | — | 112 | 82 | 30 | 0 | 0 | 7 | 4 |
| 31 | Profhol | 1512 | 110 | 92 | 18 | 0 | 0 | 3 | 3 |
| 32 | PonticStrategos | — | 109 | 91 | 18 | 0 | 0 | 12 | 5 |
| 33 | ZestyPegasus353@live | — | 107 | 94 | 13 | 0 | 0 | 5 | 4 |
| 34 | T91Paladin@live | 1659 | 103 | 97 | 6 | 0 | 0 | 2 | 2 |
| 35 | RUSHING_BEE | 1709 | 97 | 90 | 7 | 0 | 0 | 7 | 3 |
| 36 | Sapphireserpent | 2124 | 96 | 81 | 15 | 0 | 0 | 4 | 4 |
| 37 | Gweedo316@live | 927 | 95 | 81 | 14 | 0 | 0 | 2 | 2 |
| 38 | hoot_the_bird | 1674 | 95 | 89 | 6 | 0 | 0 | 5 | 2 |
| 39 | AuroraAlpha | 1466 | 92 | 82 | 10 | 0 | 0 | 5 | 3 |
| 40 | 此次会战部署确如常山之蛇 | 1902 | 92 | 82 | 10 | 0 | 0 | 5 | 2 |
| 41 | jachu9900 | — | 90 | 76 | 14 | 0 | 0 | 3 | 2 |
| 42 | Komodo94 | 1552 | 87 | 80 | 7 | 0 | 0 | 5 | 5 |
| 43 | MilitaryHamster | 1499 | 86 | 78 | 8 | 0 | 0 | 3 | 2 |
| 44 | ArmrTV@psn | — | 85 | 75 | 10 | 0 | 0 | 3 | 2 |
| 45 | Joy3 | 1160 | 84 | 77 | 7 | 0 | 0 | 8 | 6 |
| 46 | Фисюлька | 1723 | 83 | 67 | 16 | 0 | 0 | 8 | 4 |
| 47 | Hr_hotline | 1754 | 82 | 70 | 12 | 0 | 0 | 3 | 2 |
| 48 | Germanarmy4969@live | 1730 | 80 | 64 | 16 | 0 | 0 | 3 | 2 |
| 49 | Shirocco8@psn | 1557 | 75 | 61 | 14 | 0 | 0 | 1 | 1 |
| 50 | ИгорьSEO | 1347 | 75 | 61 | 14 | 0 | 0 | 1 | 1 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.