| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 1551 | Ridgeraider | 1174 | 7 | 0 | 7 | 0 | 0 | 1 | 1 |
| 1552 | SaltyWWIIaboo | 534 | 7 | 0 | 0 | 7 | 0 | 1 | 1 |
| 1553 | Sotfis@live | 1318 | 7 | 0 | 7 | 0 | 0 | 2 | 2 |
| 1554 | SpaceCowboy010@live | 907 | 7 | 0 | 7 | 0 | 0 | 2 | 1 |
| 1555 | Sticcy | 1718 | 7 | 0 | 7 | 0 | 0 | 4 | 3 |
| 1556 | Sturmgeist199310 | 1123 | 7 | 0 | 7 | 0 | 0 | 2 | 1 |
| 1557 | SwaussMaster | 1344 | 7 | 0 | 0 | 7 | 0 | 2 | 1 |
| 1558 | TOSxSh0Tzx@live | — | 7 | 0 | 7 | 0 | 0 | 1 | 1 |
| 1559 | TVSFumper@live | 1720 | 7 | 0 | 7 | 0 | 0 | 4 | 4 |
| 1560 | Vencu | — | 7 | 0 | 7 | 0 | 0 | 2 | 2 |
| 1561 | WERT168 | — | 7 | 0 | 7 | 0 | 0 | 1 | 1 |
| 1562 | WarSHooger@live | 769 | 7 | 0 | 7 | 0 | 0 | 1 | 1 |
| 1563 | WilliamHChrist | 1678 | 7 | 0 | 7 | 0 | 0 | 3 | 2 |
| 1564 | Yrrah#1 | 1773 | 7 | 0 | 7 | 0 | 0 | 4 | 4 |
| 1565 | _L-0-3-t_ | 1165 | 7 | 0 | 7 | 0 | 0 | 2 | 2 |
| 1566 | _dRS | 1566 | 7 | 0 | 7 | 0 | 0 | 2 | 2 |
| 1567 | davidmaximiliano#2 | 400 | 7 | 0 | 7 | 0 | 0 | 1 | 1 |
| 1568 | gunshot303 | 1537 | 7 | 0 | 0 | 7 | 0 | 1 | 1 |
| 1569 | jakubseweryn4 | 400 | 7 | 0 | 7 | 0 | 0 | 1 | 1 |
| 1570 | kemu583 | 1234 | 7 | 0 | 7 | 0 | 0 | 5 | 4 |
| 1571 | mallenger@psn | — | 7 | 0 | 7 | 0 | 0 | 2 | 2 |
| 1572 | przybylgaming | 1554 | 7 | 0 | 7 | 0 | 0 | 4 | 3 |
| 1573 | xXHENOCIDXx@live | 1164 | 7 | 0 | 7 | 0 | 0 | 4 | 3 |
| 1574 | БессмертныйСкуф | 1843 | 7 | 0 | 7 | 0 | 0 | 3 | 3 |
| 1575 | 打我车者硫酸洗屌 | 1184 | 7 | 0 | 7 | 0 | 0 | 2 | 2 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.