| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 1601 | Foyester | 1102 | 9 | 0 | 9 | 0 | 0 | 3 | 3 |
| 1602 | FrontoffearTH | 1703 | 9 | 0 | 9 | 0 | 0 | 1 | 1 |
| 1603 | Gember_Alice | 1678 | 9 | 0 | 9 | 0 | 0 | 3 | 2 |
| 1604 | Hariis_Johnson34@psn | — | 9 | 0 | 9 | 0 | 0 | 1 | 1 |
| 1605 | HattheVulture | 1740 | 9 | 0 | 9 | 0 | 0 | 1 | 1 |
| 1606 | Killerslam2012 | 1426 | 9 | 0 | 0 | 9 | 0 | 1 | 1 |
| 1607 | LA-izrail@psn | 1816 | 9 | 0 | 5 | 4 | 0 | 3 | 3 |
| 1608 | MERCYFIRE | 400 | 9 | 0 | 9 | 0 | 0 | 4 | 3 |
| 1609 | MIKHAIL_VALTER | — | 9 | 0 | 0 | 9 | 0 | 2 | 2 |
| 1610 | M_Pixel | 884 | 9 | 0 | 9 | 0 | 0 | 1 | 1 |
| 1611 | Mauser_Joseph | 1726 | 9 | 0 | 9 | 0 | 0 | 3 | 3 |
| 1612 | MoonScreamer605@live | 1017 | 9 | 0 | 9 | 0 | 0 | 2 | 1 |
| 1613 | Ondra1616_CZE | — | 9 | 0 | 9 | 0 | 0 | 3 | 3 |
| 1614 | ParaDivision | 1533 | 9 | 0 | 9 | 0 | 0 | 3 | 3 |
| 1615 | Paskito19 | 1012 | 9 | 0 | 0 | 9 | 0 | 1 | 1 |
| 1616 | PrivatePaula439@live | 400 | 9 | 0 | 9 | 0 | 0 | 3 | 3 |
| 1617 | Putin_the_Great | 2095 | 9 | 0 | 9 | 0 | 0 | 3 | 3 |
| 1618 | R1n2to | 1481 | 9 | 0 | 9 | 0 | 0 | 1 | 1 |
| 1619 | Radioactive8859@live | 1212 | 9 | 0 | 9 | 0 | 0 | 3 | 3 |
| 1620 | SGTWeeWoo1 | 1646 | 9 | 0 | 0 | 9 | 0 | 1 | 1 |
| 1621 | SeeMeNoMore | 780 | 9 | 0 | 6 | 3 | 0 | 4 | 4 |
| 1622 | Szkitek#1 | 1854 | 9 | 0 | 9 | 0 | 0 | 2 | 2 |
| 1623 | TheCedarTrout@live | — | 9 | 0 | 9 | 0 | 0 | 3 | 2 |
| 1624 | UBCS | 1676 | 9 | 0 | 9 | 0 | 0 | 2 | 2 |
| 1625 | White_Intoner | 1266 | 9 | 0 | 9 | 0 | 0 | 5 | 4 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.