| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 1626 | axelmg42@psn | 991 | 9 | 0 | 9 | 0 | 0 | 1 | 1 |
| 1627 | beep#13 | 1804 | 9 | 0 | 9 | 0 | 0 | 3 | 3 |
| 1628 | benchen0909 | 1639 | 9 | 0 | 9 | 0 | 0 | 1 | 1 |
| 1629 | ferdigamez | 673 | 9 | 0 | 0 | 9 | 0 | 1 | 1 |
| 1630 | swfan711210@psn | 1364 | 9 | 0 | 0 | 9 | 0 | 1 | 1 |
| 1631 | tod1017 | — | 9 | 0 | 9 | 0 | 0 | 1 | 1 |
| 1632 | toobienoobie | — | 9 | 0 | 0 | 9 | 0 | 1 | 1 |
| 1633 | trAshton | — | 9 | 0 | 9 | 0 | 0 | 1 | 1 |
| 1634 | ziwert178 | 1520 | 9 | 0 | 3 | 6 | 0 | 3 | 3 |
| 1635 | 科比肘击直升机 | 1944 | 9 | 0 | 9 | 0 | 0 | 1 | 1 |
| 1636 | --u_u-- | 1921 | 10 | 0 | 10 | 0 | 0 | 5 | 4 |
| 1637 | -TnT-DustKing | 1493 | 10 | 0 | 10 | 0 | 0 | 1 | 1 |
| 1638 | 3LT4B4RN4K05 | 1634 | 10 | 0 | 10 | 0 | 0 | 1 | 1 |
| 1639 | Alistor86418 | 1807 | 10 | 0 | 10 | 0 | 0 | 4 | 4 |
| 1640 | Averz | 1441 | 10 | 0 | 10 | 0 | 0 | 3 | 3 |
| 1641 | Beverast | 1425 | 10 | 0 | 10 | 0 | 0 | 1 | 1 |
| 1642 | CheeseItGroovy | 1717 | 10 | 0 | 10 | 0 | 0 | 3 | 3 |
| 1643 | Deneale | 1684 | 10 | 0 | 10 | 0 | 0 | 3 | 3 |
| 1644 | Denmark_Viktor | 1938 | 10 | 0 | 10 | 0 | 0 | 7 | 7 |
| 1645 | FeuthMorse | — | 10 | 0 | 10 | 0 | 0 | 1 | 1 |
| 1646 | HazSash | — | 10 | 0 | 10 | 0 | 0 | 2 | 1 |
| 1647 | JACK_4_Shots@psn | — | 10 | 0 | 10 | 0 | 0 | 4 | 3 |
| 1648 | Muhl1ng | 1884 | 10 | 0 | 10 | 0 | 0 | 4 | 3 |
| 1649 | NickAvery1919@live | — | 10 | 0 | 10 | 0 | 0 | 2 | 2 |
| 1650 | Panzer_1982_ | 1614 | 10 | 0 | 10 | 0 | 0 | 1 | 1 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.