| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 351 | KailBug66@psn | 1344 | 8 | 0 | 8 | 0 | 0 | 4 | 3 |
| 352 | Kneisslbeere@psn | 590 | 8 | 0 | 8 | 0 | 0 | 5 | 4 |
| 353 | Kuzmitch007 | — | 8 | 0 | 8 | 0 | 0 | 1 | 1 |
| 354 | Lixwlxw | 1667 | 8 | 0 | 8 | 0 | 0 | 2 | 2 |
| 355 | Lokol8 | 1887 | 8 | 0 | 8 | 0 | 0 | 3 | 3 |
| 356 | LucatialofMirrah@psn | 976 | 8 | 0 | 8 | 0 | 0 | 2 | 2 |
| 357 | LyKos32 | — | 8 | 0 | 0 | 8 | 0 | 1 | 1 |
| 358 | MEXISEBAS@live | 1162 | 8 | 0 | 8 | 0 | 0 | 3 | 3 |
| 359 | Mr_LemonflvrK1dz@psn | 1119 | 8 | 0 | 0 | 8 | 0 | 1 | 1 |
| 360 | OC2094@live | 1195 | 8 | 0 | 8 | 0 | 0 | 4 | 4 |
| 361 | Phil_grovest@psn | 1542 | 8 | 0 | 8 | 0 | 0 | 2 | 1 |
| 362 | PrivateX0 | 1760 | 8 | 0 | 3 | 5 | 0 | 2 | 2 |
| 363 | PunKD77@live | 1372 | 8 | 0 | 8 | 0 | 0 | 8 | 7 |
| 364 | RenDeyl88 | 1939 | 8 | 0 | 8 | 0 | 0 | 2 | 2 |
| 365 | ReservePlus | 853 | 8 | 0 | 8 | 0 | 0 | 6 | 4 |
| 366 | Senzawa | 1602 | 8 | 0 | 8 | 0 | 0 | 3 | 3 |
| 367 | SkippingTrain43@live | 808 | 8 | 0 | 8 | 0 | 0 | 4 | 3 |
| 368 | Virfep | — | 8 | 0 | 0 | 8 | 0 | 1 | 1 |
| 369 | amusing_balcony3@psn | — | 8 | 0 | 8 | 0 | 0 | 2 | 2 |
| 370 | benjitha78@psn | 1644 | 8 | 0 | 0 | 8 | 0 | 1 | 1 |
| 371 | boma1985 | 946 | 8 | 0 | 8 | 0 | 0 | 4 | 3 |
| 372 | bramster22 | 1591 | 8 | 0 | 8 | 0 | 0 | 2 | 2 |
| 373 | calcontex@psn | 1646 | 8 | 0 | 8 | 0 | 0 | 4 | 3 |
| 374 | danil_troll | 977 | 8 | 0 | 8 | 0 | 0 | 5 | 3 |
| 375 | grot13844PL | 1754 | 8 | 0 | 8 | 0 | 0 | 2 | 2 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.