| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 1626 | mostro062beato@psn | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 1627 | mtlispetzilo | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 1628 | nessqquik | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 1629 | nikettor | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 1630 | nin9Xt | 445 | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 1631 | noob_s | 1574 | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 1632 | nooblexbintom | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 1633 | num11501 | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 1634 | obshaga_pro#1 | 1034 | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 1635 | offi0n | 1680 | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 1636 | okap0621@psn | 1079 | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 1637 | olegpetr698 | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 1638 | otirgot | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 1639 | pavel-jirku | 576 | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 1640 | peachmaster165 | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 1641 | pendrons11965 | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 1642 | pochti_statist | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 1643 | polite-footman3@psn | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 1644 | polskakosssa123 | 532 | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 1645 | r2adtwg31261 | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 1646 | rahmatan_ja | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 1647 | reactioN_panzeR@psn | 1296 | 1 | 0 | 0 | 1 | 0 | 1 | 1 |
| 1648 | red_ciclopat | 1977 | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 1649 | ricky13bear | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 1650 | roXrite | 1464 | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.