| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 1076 | Rigor-martineli@psn | 1621 | 15 | 8 | 7 | 0 | 0 | 1 | 1 |
| 1077 | Slumphub@live | 1534 | 15 | 13 | 2 | 0 | 0 | 2 | 2 |
| 1078 | Typ97 | 1509 | 15 | 13 | 2 | 0 | 0 | 3 | 2 |
| 1079 | _Silbervogel_ | 1900 | 15 | 14 | 1 | 0 | 0 | 4 | 3 |
| 1080 | cabe2 | 1947 | 15 | 13 | 2 | 0 | 0 | 1 | 1 |
| 1081 | combedvenus@psn | 1159 | 15 | 11 | 4 | 0 | 0 | 5 | 4 |
| 1082 | gregz1967 | 1470 | 15 | 12 | 3 | 0 | 0 | 2 | 2 |
| 1083 | kanatasu30@psn | 1365 | 15 | 15 | 0 | 0 | 0 | 1 | 1 |
| 1084 | linaressss | 515 | 15 | 14 | 1 | 0 | 0 | 4 | 4 |
| 1085 | onyXilluXory | 1585 | 15 | 14 | 1 | 0 | 0 | 2 | 2 |
| 1086 | prapez12135 | — | 15 | 11 | 4 | 0 | 0 | 1 | 1 |
| 1087 | stormkillern | 1431 | 15 | 14 | 1 | 0 | 0 | 3 | 2 |
| 1088 | tiefgrundig@live | 1481 | 15 | 12 | 3 | 0 | 0 | 2 | 2 |
| 1089 | urms34 | — | 15 | 11 | 4 | 0 | 0 | 3 | 1 |
| 1090 | vito66688-viktor@psn | 763 | 15 | 10 | 5 | 0 | 0 | 3 | 3 |
| 1091 | vpeleaman | — | 15 | 9 | 6 | 0 | 0 | 2 | 1 |
| 1092 | ДикийПарень | 1801 | 15 | 9 | 6 | 0 | 0 | 7 | 5 |
| 1093 | 友利奈绪 | 2142 | 15 | 14 | 1 | 0 | 0 | 3 | 3 |
| 1094 | 帝国の绝凶雪豹尼古丁真 | 1874 | 15 | 9 | 6 | 0 | 0 | 6 | 5 |
| 1095 | -군필여고생- | 1853 | 16 | 13 | 3 | 0 | 0 | 1 | 1 |
| 1096 | AndreyMakey | 960 | 16 | 7 | 9 | 0 | 0 | 4 | 3 |
| 1097 | BRUTAL6669146@live | 1160 | 16 | 14 | 2 | 0 | 0 | 6 | 4 |
| 1098 | BerserkMonkey81@live | 400 | 16 | 7 | 9 | 0 | 0 | 3 | 3 |
| 1099 | BloodKing50@live | 1524 | 16 | 16 | 0 | 0 | 0 | 1 | 1 |
| 1100 | Boogers32107 | 1869 | 16 | 16 | 0 | 0 | 0 | 2 | 2 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.