| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 1126 | RCGL8621 | 1956 | 17 | 17 | 0 | 0 | 0 | 4 | 2 |
| 1127 | Rexarrrr | 1102 | 17 | 10 | 7 | 0 | 0 | 2 | 2 |
| 1128 | SmartGols@psn | 1486 | 17 | 15 | 2 | 0 | 0 | 3 | 2 |
| 1129 | Starshina_9 | 1670 | 17 | 15 | 2 | 0 | 0 | 3 | 2 |
| 1130 | Theaj1713@live | 1177 | 17 | 15 | 2 | 0 | 0 | 4 | 3 |
| 1131 | Vopice24 | 1306 | 17 | 13 | 4 | 0 | 0 | 7 | 5 |
| 1132 | cenina9601 | — | 17 | 11 | 6 | 0 | 0 | 1 | 1 |
| 1133 | dragojim98@live | 1162 | 17 | 15 | 2 | 0 | 0 | 2 | 1 |
| 1134 | nobowen | 1602 | 17 | 15 | 2 | 0 | 0 | 1 | 1 |
| 1135 | oXYZoLeokiller | 1541 | 17 | 14 | 3 | 0 | 0 | 3 | 3 |
| 1136 | overlord0770 | 1742 | 17 | 15 | 2 | 0 | 0 | 3 | 2 |
| 1137 | ramazan_8481 | 1584 | 17 | 17 | 0 | 0 | 0 | 2 | 2 |
| 1138 | yoshoury | 838 | 17 | 15 | 2 | 0 | 0 | 1 | 1 |
| 1139 | Генерал-полковни | — | 17 | 17 | 0 | 0 | 0 | 1 | 1 |
| 1140 | Гуль1000_7 | — | 17 | 16 | 1 | 0 | 0 | 2 | 2 |
| 1141 | 塌口王的东方好友 | 1487 | 17 | 17 | 0 | 0 | 0 | 4 | 4 |
| 1142 | 想吳套射京東雪蓮 | 1212 | 17 | 14 | 3 | 0 | 0 | 3 | 3 |
| 1143 | 용산멧돼지사냥꾼 | 1695 | 17 | 12 | 5 | 0 | 0 | 1 | 1 |
| 1144 | AbsolComms | 1588 | 18 | 16 | 2 | 0 | 0 | 3 | 2 |
| 1145 | BlackAdler_STR | 1584 | 18 | 16 | 2 | 0 | 0 | 2 | 2 |
| 1146 | CTHULHU141@live | 1520 | 18 | 17 | 1 | 0 | 0 | 3 | 3 |
| 1147 | Chavetoni@live | 1583 | 18 | 16 | 2 | 0 | 0 | 1 | 1 |
| 1148 | Chumpkillaz@live | 400 | 18 | 8 | 10 | 0 | 0 | 5 | 5 |
| 1149 | DISEL017 | 1256 | 18 | 17 | 1 | 0 | 0 | 3 | 2 |
| 1150 | DruidCreator | 1597 | 18 | 14 | 4 | 0 | 0 | 3 | 3 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.