| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 1201 | 징집 | 1052 | 22 | 18 | 4 | 0 | 0 | 3 | 3 |
| 1202 | HELLSINGFAN454@live | 422 | 23 | 21 | 2 | 0 | 0 | 2 | 2 |
| 1203 | Kaylians | 1676 | 23 | 17 | 6 | 0 | 0 | 3 | 3 |
| 1204 | Mad_Max_V | 1605 | 23 | 18 | 5 | 0 | 0 | 3 | 2 |
| 1205 | ManOfCulture#1 | 1314 | 23 | 22 | 1 | 0 | 0 | 4 | 3 |
| 1206 | MaxTiger | 1942 | 23 | 15 | 8 | 0 | 0 | 2 | 2 |
| 1207 | MenThaT | 1206 | 23 | 18 | 5 | 0 | 0 | 2 | 2 |
| 1208 | MrSnebstegim@psn | 1533 | 23 | 21 | 2 | 0 | 0 | 2 | 2 |
| 1209 | The-Legend | 1353 | 23 | 20 | 3 | 0 | 0 | 1 | 1 |
| 1210 | __DeathMachine__ | 1565 | 23 | 20 | 3 | 0 | 0 | 3 | 2 |
| 1211 | dbfgps1ak (AI) | — | 23 | 19 | 4 | 0 | 0 | 1 | 1 |
| 1212 | lbnb200942 | 725 | 23 | 16 | 7 | 0 | 0 | 1 | 1 |
| 1213 | ogasu | 1899 | 23 | 13 | 10 | 0 | 0 | 2 | 2 |
| 1214 | x_NegromanceR_x | 1678 | 23 | 19 | 4 | 0 | 0 | 2 | 2 |
| 1215 | Ω_АНТИГЕРОЙ_Ω | — | 23 | 22 | 1 | 0 | 0 | 2 | 1 |
| 1216 | Alvino259 | — | 24 | 0 | 0 | 24 | 0 | 1 | 1 |
| 1217 | HAPX03 | 1017 | 24 | 19 | 5 | 0 | 0 | 1 | 1 |
| 1218 | JamesonClark | 1503 | 24 | 19 | 5 | 0 | 0 | 1 | 1 |
| 1219 | NTR-BlauerJäger | 400 | 24 | 19 | 5 | 0 | 0 | 1 | 1 |
| 1220 | Nitraking | 1590 | 24 | 22 | 2 | 0 | 0 | 1 | 1 |
| 1221 | ScarletAdara | 1484 | 24 | 19 | 5 | 0 | 0 | 4 | 3 |
| 1222 | Undead760God | 1186 | 24 | 22 | 2 | 0 | 0 | 2 | 2 |
| 1223 | YubYub88 | 1748 | 24 | 19 | 5 | 0 | 0 | 6 | 4 |
| 1224 | Yuri_Kovalesky | 1459 | 24 | 22 | 2 | 0 | 0 | 1 | 1 |
| 1225 | Zachar33 | 949 | 24 | 16 | 8 | 0 | 0 | 1 | 1 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.