| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 1226 | xmurad | 1194 | 24 | 13 | 11 | 0 | 0 | 4 | 3 |
| 1227 | ТheRedBaroN | 1870 | 24 | 20 | 4 | 0 | 0 | 1 | 1 |
| 1228 | 枫晓萧汐 | — | 24 | 18 | 6 | 0 | 0 | 5 | 3 |
| 1229 | 科比肘击直升机 | 1944 | 24 | 22 | 2 | 0 | 0 | 3 | 3 |
| 1230 | Ch3sc0N365@live | 1398 | 25 | 22 | 3 | 0 | 0 | 1 | 1 |
| 1231 | CortCross@psn | 1775 | 25 | 25 | 0 | 0 | 0 | 4 | 2 |
| 1232 | Dzigitas#1 | 1655 | 25 | 24 | 1 | 0 | 0 | 3 | 3 |
| 1233 | Forge___ | 1294 | 25 | 20 | 5 | 0 | 0 | 3 | 3 |
| 1234 | Ger_Memel | 1759 | 25 | 16 | 9 | 0 | 0 | 4 | 3 |
| 1235 | JBurnaAK47@live | 921 | 25 | 22 | 3 | 0 | 0 | 9 | 8 |
| 1236 | Miss_JaneLee | 464 | 25 | 20 | 5 | 0 | 0 | 1 | 1 |
| 1237 | Qjuf@live | 580 | 25 | 20 | 5 | 0 | 0 | 3 | 3 |
| 1238 | Ryoseuke | 1888 | 25 | 24 | 1 | 0 | 0 | 2 | 1 |
| 1239 | SGChan | 1668 | 25 | 22 | 3 | 0 | 0 | 3 | 2 |
| 1240 | SharkTanks | 1007 | 25 | 20 | 5 | 0 | 0 | 2 | 2 |
| 1241 | Simonzhan3 | — | 25 | 20 | 5 | 0 | 0 | 1 | 1 |
| 1242 | Truppenleiter | 1304 | 25 | 22 | 3 | 0 | 0 | 5 | 5 |
| 1243 | WintyFree501 | 1331 | 25 | 14 | 11 | 0 | 0 | 3 | 1 |
| 1244 | _13oyington_ | 633 | 25 | 25 | 0 | 0 | 0 | 5 | 5 |
| 1245 | belleke_785@psn | 1728 | 25 | 18 | 7 | 0 | 0 | 5 | 4 |
| 1246 | dalyonawlery | — | 25 | 18 | 7 | 0 | 0 | 1 | 1 |
| 1247 | lalalala2222 | 2038 | 25 | 20 | 5 | 0 | 0 | 3 | 3 |
| 1248 | no_plane-no_pain | 1119 | 25 | 20 | 5 | 0 | 0 | 2 | 2 |
| 1249 | yetylidozrout | 402 | 25 | 16 | 9 | 0 | 0 | 6 | 5 |
| 1250 | -TARD-BadCop | 1408 | 26 | 22 | 4 | 0 | 0 | 2 | 2 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.