| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 376 | Veshaun24@psn | 1052 | 28 | 18 | 10 | 0 | 0 | 1 | 1 |
| 377 | banzaiattack1945@psn | 1605 | 28 | 24 | 4 | 0 | 0 | 2 | 1 |
| 378 | 你们都是菜狗逼 | 635 | 28 | 16 | 12 | 0 | 0 | 4 | 4 |
| 379 | 900_1 | 672 | 27 | 26 | 1 | 0 | 0 | 2 | 2 |
| 380 | DailyEnlistedYT | 695 | 27 | 23 | 4 | 0 | 0 | 2 | 1 |
| 381 | Gabry3600@psn | 1207 | 27 | 25 | 2 | 0 | 0 | 3 | 2 |
| 382 | Glorfindel620@psn | 1841 | 27 | 24 | 3 | 0 | 0 | 2 | 2 |
| 383 | JuanNumber_1 | 1480 | 27 | 25 | 2 | 0 | 0 | 3 | 3 |
| 384 | Lion_of_Zion710@psn | 1873 | 27 | 20 | 7 | 0 | 0 | 2 | 2 |
| 385 | OakSteaks@live | 1584 | 27 | 25 | 2 | 0 | 0 | 1 | 1 |
| 386 | SnaggleToofKiLa@live | 1516 | 27 | 21 | 6 | 0 | 0 | 4 | 3 |
| 387 | betterbotswhen | — | 27 | 25 | 2 | 0 | 0 | 6 | 5 |
| 388 | gytftp@psn | — | 27 | 23 | 4 | 0 | 0 | 5 | 3 |
| 389 | hhhyangtuo | 1601 | 27 | 23 | 4 | 0 | 0 | 4 | 3 |
| 390 | ЗлойГрешник | 1267 | 27 | 10 | 17 | 0 | 0 | 3 | 3 |
| 391 | КараВечная | 1764 | 27 | 24 | 3 | 0 | 0 | 8 | 4 |
| 392 | 惡魔貓男 | 1695 | 27 | 19 | 8 | 0 | 0 | 6 | 4 |
| 393 | 炎息之渡火者 | 1533 | 27 | 20 | 7 | 0 | 0 | 2 | 1 |
| 394 | -TARD-BadCop | 1408 | 26 | 22 | 4 | 0 | 0 | 2 | 2 |
| 395 | Adelheid_Ziegler | 2001 | 26 | 24 | 2 | 0 | 0 | 9 | 7 |
| 396 | Antonius81 | 421 | 26 | 23 | 3 | 0 | 0 | 5 | 4 |
| 397 | ArcherComplete@live | 1449 | 26 | 26 | 0 | 0 | 0 | 4 | 2 |
| 398 | Colby2088@live | 760 | 26 | 25 | 1 | 0 | 0 | 2 | 2 |
| 399 | DouggL | 1547 | 26 | 25 | 1 | 0 | 0 | 2 | 2 |
| 400 | Gindivision | 1741 | 26 | 21 | 5 | 0 | 0 | 1 | 1 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.