| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 401 | Antonius81 | 421 | 26 | 23 | 3 | 0 | 0 | 5 | 4 |
| 402 | ArcherComplete@live | 1449 | 26 | 26 | 0 | 0 | 0 | 4 | 2 |
| 403 | Colby2088@live | 760 | 26 | 25 | 1 | 0 | 0 | 2 | 2 |
| 404 | DouggL | 1547 | 26 | 25 | 1 | 0 | 0 | 2 | 2 |
| 405 | Gindivision | 1741 | 26 | 21 | 5 | 0 | 0 | 1 | 1 |
| 406 | HittingTulip136@live | 2058 | 26 | 21 | 5 | 0 | 0 | 4 | 3 |
| 407 | KSNR-REZNOV | 1561 | 26 | 21 | 5 | 0 | 0 | 4 | 4 |
| 408 | SKOMIS | — | 26 | 25 | 1 | 0 | 0 | 1 | 1 |
| 409 | SavageKiwi | 1322 | 26 | 22 | 4 | 0 | 0 | 3 | 2 |
| 410 | Siegheil | — | 26 | 24 | 2 | 0 | 0 | 2 | 1 |
| 411 | Vlad_Finland | 1292 | 26 | 21 | 5 | 0 | 0 | 1 | 1 |
| 412 | YalokiN_BG | 1229 | 26 | 21 | 5 | 0 | 0 | 1 | 1 |
| 413 | chukielguapo@psn | 1083 | 26 | 18 | 8 | 0 | 0 | 4 | 2 |
| 414 | coollip (AI) | — | 26 | 24 | 2 | 0 | 0 | 2 | 1 |
| 415 | hitman489@live | 1024 | 26 | 20 | 6 | 0 | 0 | 5 | 2 |
| 416 | isa_t-pannu@psn | 1130 | 26 | 21 | 5 | 0 | 0 | 4 | 4 |
| 417 | jdmafjoy7711@live | — | 26 | 26 | 0 | 0 | 0 | 1 | 1 |
| 418 | lolispats420 | 1537 | 26 | 21 | 5 | 0 | 0 | 4 | 2 |
| 419 | motocross11 | — | 26 | 16 | 10 | 0 | 0 | 2 | 2 |
| 420 | 打过三八线解放南朝鲜 | — | 26 | 23 | 3 | 0 | 0 | 1 | 1 |
| 421 | Ch3sc0N365@live | 1398 | 25 | 22 | 3 | 0 | 0 | 1 | 1 |
| 422 | CortCross@psn | 1775 | 25 | 25 | 0 | 0 | 0 | 4 | 2 |
| 423 | Dzigitas#1 | 1655 | 25 | 24 | 1 | 0 | 0 | 3 | 3 |
| 424 | Forge___ | 1294 | 25 | 20 | 5 | 0 | 0 | 3 | 3 |
| 425 | Ger_Memel | 1759 | 25 | 16 | 9 | 0 | 0 | 4 | 3 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.