| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 101 | asquirrel | 1111 | 64 | 48 | 16 | 0 | 0 | 5 | 4 |
| 102 | sirdigbychiken | 1586 | 64 | 55 | 9 | 0 | 0 | 9 | 5 |
| 103 | themetalmb | 2021 | 64 | 43 | 21 | 0 | 0 | 3 | 3 |
| 104 | Deaddoomsdaybro@psn | 1722 | 63 | 54 | 9 | 0 | 0 | 8 | 4 |
| 105 | ovoov南村群童别欺我单排无力 | 1446 | 63 | 51 | 12 | 0 | 0 | 8 | 7 |
| 106 | GoodZ217 | — | 62 | 45 | 17 | 0 | 0 | 2 | 1 |
| 107 | IvanDarkholmenko | 556 | 62 | 49 | 13 | 0 | 0 | 5 | 5 |
| 108 | budun68 | 1982 | 62 | 58 | 4 | 0 | 0 | 3 | 2 |
| 109 | padork79155 | — | 62 | 56 | 6 | 0 | 0 | 3 | 1 |
| 110 | BitteEinBit | 916 | 61 | 58 | 3 | 0 | 0 | 7 | 5 |
| 111 | MadMaxSRB | 1744 | 61 | 47 | 14 | 0 | 0 | 7 | 5 |
| 112 | Nikita2120 | 2163 | 61 | 49 | 12 | 0 | 0 | 4 | 2 |
| 113 | Vector_Historia | 1584 | 61 | 54 | 7 | 0 | 0 | 7 | 3 |
| 114 | makavellii21 | — | 61 | 47 | 14 | 0 | 0 | 3 | 3 |
| 115 | Yohane_Yoshiko | 923 | 60 | 50 | 10 | 0 | 0 | 3 | 2 |
| 116 | Your_boy_Bert | 1069 | 60 | 52 | 8 | 0 | 0 | 5 | 5 |
| 117 | sgtseancj@psn | 1505 | 60 | 57 | 3 | 0 | 0 | 6 | 4 |
| 118 | 青袖染 | 531 | 60 | 49 | 11 | 0 | 0 | 6 | 5 |
| 119 | Tazmali | 1510 | 59 | 43 | 16 | 0 | 0 | 9 | 6 |
| 120 | ErwinRommel4ever | 1735 | 58 | 49 | 9 | 0 | 0 | 4 | 3 |
| 121 | portillo_zasca@psn | 1227 | 58 | 52 | 6 | 0 | 0 | 3 | 3 |
| 122 | Albert_TW | 577 | 57 | 47 | 10 | 0 | 0 | 6 | 4 |
| 123 | Sir_Nekros@psn | 1762 | 57 | 56 | 1 | 0 | 0 | 11 | 7 |
| 124 | TheMighty_40oz@psn | 400 | 57 | 51 | 6 | 0 | 0 | 6 | 6 |
| 125 | Wagemuller54@live | — | 57 | 53 | 4 | 0 | 0 | 8 | 4 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.