| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 1326 | Twilight_Sky | 1760 | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1327 | UnbeltedPluto93@live | 1818 | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 1328 | Unitinfinite | 404 | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1329 | UnlikableAi | 1260 | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1330 | VNTranMieu | 1804 | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1331 | Valley_ey | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 1332 | WarmishElf2980@live | 400 | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1333 | WineSon | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1334 | WolfsHowl912 | — | 1 | 0 | 0 | 1 | 0 | 1 | 1 |
| 1335 | WoozyOrphan2@live | 1228 | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1336 | ZIMBA06 | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 1337 | Zaquavious69@live | 1372 | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1338 | ZeekumzZ@live | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1339 | _ATS_Cupcake | 1646 | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1340 | acrickenb | 899 | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1341 | aguska83 | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1342 | ali10807 | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1343 | alvaninoe | 1299 | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1344 | anzour-sniper@psn | 400 | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1345 | asthebar | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 1346 | berserk_7 | 1617 | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1347 | billan231 | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1348 | captainhotshot5@live | 1114 | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1349 | carlo1987 | 630 | 1 | 0 | 0 | 1 | 0 | 1 | 1 |
| 1350 | coldat26 | 400 | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.