| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 1651 | nilsomonstro@psn | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1652 | ocps127 | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1653 | odang14@psn | 1031 | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 1654 | orel0046 | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1655 | plutinator@psn | 710 | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1656 | pocketfluffy12@psn | 1217 | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1657 | ponzavv2021-TH | 1370 | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1658 | ppaxshn | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 1659 | proletarians | 1489 | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1660 | rhodjj@psn | 400 | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1661 | safe-raffle57@psn | 565 | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1662 | sevillasevilla13@psn | 690 | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1663 | shimashima_111 | 1779 | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1664 | teROR235 | 1773 | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1665 | titou_776@psn | 955 | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1666 | tmana | 1454 | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1667 | wakatuki1942 | 765 | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1668 | wzqk | 400 | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1669 | x_luchito_ge@psn | 1838 | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1670 | yassin_hamid | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 1671 | yinuoyichen@psn | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1672 | zsxh | 1150 | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1673 | zszxzzh | 1917 | 1 | 0 | 0 | 1 | 0 | 1 | 1 |
| 1674 | Ιωάννης24496Ε | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 1675 | ДристоЯр | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.