| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 476 | Zoz2253@live | 400 | 89 | 89 | 0 | 0 | 0 | 10 | 8 |
| 477 | iphantsi_kolawul | 1294 | 90 | 90 | 0 | 0 | 0 | 4 | 3 |
| 478 | Bahmutholder | 1254 | 95 | 95 | 0 | 0 | 0 | 10 | 3 |
| 479 | Lone_Star_gunman | 1572 | 98 | 98 | 0 | 0 | 0 | 3 | 3 |
| 480 | Nikibub | 1264 | 102 | 102 | 0 | 0 | 0 | 8 | 7 |
| 481 | PZKR3279@live | 1778 | 104 | 104 | 0 | 0 | 0 | 3 | 3 |
| 482 | Graphene-ultra | 400 | 132 | 132 | 0 | 0 | 0 | 30 | 24 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.