| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 476 | swimerson20 | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 477 | tadek_wawryn | 756 | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 478 | yurasabat2000 | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 479 | Пивнойфилософ | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 480 | брызгиpanosa2 | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 481 | иосифсид | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 482 | 芙蘭朵露_斯卡雷特#1 | 984 | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.