| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 351 | IDK165hz | — | 31 | 31 | 0 | 0 | 0 | 3 | 2 |
| 352 | IVaS85 | 1408 | 31 | 31 | 0 | 0 | 0 | 2 | 2 |
| 353 | Ruter_z_Rivii | — | 31 | 31 | 0 | 0 | 0 | 3 | 1 |
| 354 | bravo-7 | — | 31 | 31 | 0 | 0 | 0 | 1 | 1 |
| 355 | firewolf2709 | 1596 | 31 | 31 | 0 | 0 | 0 | 2 | 1 |
| 356 | gSUS#1 | — | 31 | 31 | 0 | 0 | 0 | 2 | 2 |
| 357 | patlab01@psn | 739 | 31 | 31 | 0 | 0 | 0 | 1 | 1 |
| 358 | shingata-korotan | 869 | 31 | 31 | 0 | 0 | 0 | 4 | 2 |
| 359 | Blind_Lem0n | 979 | 32 | 32 | 0 | 0 | 0 | 1 | 1 |
| 360 | FRITZBARTHELMÄS | 816 | 32 | 32 | 0 | 0 | 0 | 6 | 3 |
| 361 | WoW_Rogue | 904 | 32 | 32 | 0 | 0 | 0 | 4 | 4 |
| 362 | arthurmazetto@psn | 964 | 32 | 32 | 0 | 0 | 0 | 3 | 2 |
| 363 | danta55 | 1214 | 32 | 32 | 0 | 0 | 0 | 5 | 4 |
| 364 | honkabonk@psn | 1552 | 32 | 32 | 0 | 0 | 0 | 3 | 2 |
| 365 | neofivenine@live | — | 32 | 32 | 0 | 0 | 0 | 3 | 2 |
| 366 | oZingerBox | — | 32 | 32 | 0 | 0 | 0 | 2 | 2 |
| 367 | piomos2@psn | 1400 | 32 | 32 | 0 | 0 | 0 | 5 | 4 |
| 368 | EnlistedCharlie | 1502 | 33 | 33 | 0 | 0 | 0 | 1 | 1 |
| 369 | Eugene353 | 1272 | 33 | 33 | 0 | 0 | 0 | 3 | 2 |
| 370 | IVuC | 1470 | 33 | 33 | 0 | 0 | 0 | 2 | 1 |
| 371 | Pr0chyn3k | 1546 | 33 | 33 | 0 | 0 | 0 | 2 | 1 |
| 372 | TrueGermanPotato | 597 | 33 | 33 | 0 | 0 | 0 | 4 | 4 |
| 373 | gavinsimba | 1459 | 33 | 33 | 0 | 0 | 0 | 5 | 3 |
| 374 | imi_johann | 400 | 33 | 33 | 0 | 0 | 0 | 4 | 3 |
| 375 | jpd1557@psn | 1439 | 33 | 33 | 0 | 0 | 0 | 4 | 4 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.