| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 376 | eichin2481@psn | 1165 | 34 | 34 | 0 | 0 | 0 | 2 | 1 |
| 377 | meishijiatongge | — | 34 | 34 | 0 | 0 | 0 | 4 | 2 |
| 378 | ALDer | 1366 | 35 | 35 | 0 | 0 | 0 | 3 | 3 |
| 379 | MachineGunner93@psn | 998 | 35 | 35 | 0 | 0 | 0 | 2 | 2 |
| 380 | PETROV4K405 | — | 35 | 35 | 0 | 0 | 0 | 2 | 1 |
| 381 | Skulblaka2 | 1796 | 35 | 35 | 0 | 0 | 0 | 4 | 3 |
| 382 | CarlosX3609@live | — | 36 | 36 | 0 | 0 | 0 | 4 | 2 |
| 383 | MrSlammer11@psn | 812 | 36 | 36 | 0 | 0 | 0 | 4 | 2 |
| 384 | Johan-von-max@psn | — | 37 | 37 | 0 | 0 | 0 | 3 | 2 |
| 385 | Pajik9986@live | — | 37 | 37 | 0 | 0 | 0 | 3 | 2 |
| 386 | SniffinBuns@live | 1343 | 37 | 37 | 0 | 0 | 0 | 3 | 3 |
| 387 | ZOCIM | 1176 | 37 | 37 | 0 | 0 | 0 | 2 | 2 |
| 388 | captainsurp | — | 37 | 37 | 0 | 0 | 0 | 1 | 1 |
| 389 | geliefde-chocola@psn | 400 | 37 | 37 | 0 | 0 | 0 | 4 | 3 |
| 390 | Agus_Acttis#1 | 400 | 38 | 38 | 0 | 0 | 0 | 3 | 2 |
| 391 | KusumaJD | 712 | 38 | 38 | 0 | 0 | 0 | 2 | 2 |
| 392 | Oberst21 | 849 | 38 | 38 | 0 | 0 | 0 | 2 | 2 |
| 393 | dima_malinovskiy | — | 38 | 38 | 0 | 0 | 0 | 2 | 1 |
| 394 | j57299@psn | — | 38 | 38 | 0 | 0 | 0 | 4 | 3 |
| 395 | RUSEK6154@live | 1277 | 39 | 39 | 0 | 0 | 0 | 2 | 2 |
| 396 | kirksman141 | — | 39 | 39 | 0 | 0 | 0 | 1 | 1 |
| 397 | hermanni345654@live | 1114 | 40 | 40 | 0 | 0 | 0 | 3 | 3 |
| 398 | viaje_artesano69@psn | 1527 | 40 | 40 | 0 | 0 | 0 | 3 | 1 |
| 399 | Mattanko@psn | 1178 | 41 | 41 | 0 | 0 | 0 | 1 | 1 |
| 400 | SheogorathI | 1594 | 41 | 41 | 0 | 0 | 0 | 3 | 2 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.