| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 476 | VelikiyMagistr | 1748 | 87 | 87 | 0 | 0 | 0 | 8 | 4 |
| 477 | xhgfterwe5523 | — | 87 | 87 | 0 | 0 | 0 | 15 | 6 |
| 478 | Adoco00117@live | — | 88 | 88 | 0 | 0 | 0 | 3 | 3 |
| 479 | DesertFox_01 | 488 | 88 | 88 | 0 | 0 | 0 | 2 | 2 |
| 480 | Fataldaniel815@live | 991 | 89 | 89 | 0 | 0 | 0 | 4 | 2 |
| 481 | 阿道夫-枪客天涯 | — | 90 | 90 | 0 | 0 | 0 | 4 | 4 |
| 482 | LegionSPB | — | 91 | 91 | 0 | 0 | 0 | 5 | 3 |
| 483 | GAZZACARINA@live | 1608 | 93 | 93 | 0 | 0 | 0 | 8 | 6 |
| 484 | Kolhozys | 1417 | 93 | 93 | 0 | 0 | 0 | 4 | 3 |
| 485 | TofuRong | 1167 | 93 | 93 | 0 | 0 | 0 | 6 | 5 |
| 486 | Rodriguezreal70@psn | 1053 | 95 | 95 | 0 | 0 | 0 | 6 | 2 |
| 487 | Cristianlink@live | 1707 | 97 | 97 | 0 | 0 | 0 | 6 | 6 |
| 488 | MunguisZx | 1589 | 98 | 98 | 0 | 0 | 0 | 7 | 4 |
| 489 | MrVicky | 811 | 100 | 100 | 0 | 0 | 0 | 4 | 4 |
| 490 | gopnik529 | 1445 | 100 | 100 | 0 | 0 | 0 | 12 | 7 |
| 491 | O7_Carew@psn | 1027 | 101 | 101 | 0 | 0 | 0 | 9 | 7 |
| 492 | 再一次伟大 | — | 103 | 103 | 0 | 0 | 0 | 9 | 4 |
| 493 | yexpx | 561 | 111 | 111 | 0 | 0 | 0 | 13 | 7 |
| 494 | ElvisTek#1 | 1468 | 112 | 112 | 0 | 0 | 0 | 6 | 4 |
| 495 | chakirisvictorma | 404 | 116 | 116 | 0 | 0 | 0 | 17 | 10 |
| 496 | FötzenF1cker5000 | 566 | 117 | 117 | 0 | 0 | 0 | 11 | 6 |
| 497 | AmoDelCaos | 1102 | 121 | 121 | 0 | 0 | 0 | 4 | 3 |
| 498 | mig_mouwla@psn | 1034 | 125 | 125 | 0 | 0 | 0 | 14 | 7 |
| 499 | Guni7866@live | — | 127 | 127 | 0 | 0 | 0 | 8 | 5 |
| 500 | Bakhnod | 1330 | 131 | 131 | 0 | 0 | 0 | 10 | 6 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.