| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 251 | Domovenok#1 | 1929 | 21 | 21 | 0 | 0 | 0 | 2 | 2 |
| 252 | Farmerjoe1236@live | 1360 | 21 | 21 | 0 | 0 | 0 | 4 | 3 |
| 253 | MR-slime | — | 21 | 21 | 0 | 0 | 0 | 4 | 2 |
| 254 | Narezatell | 1422 | 21 | 21 | 0 | 0 | 0 | 1 | 1 |
| 255 | Shaunt8889100@live | 508 | 21 | 21 | 0 | 0 | 0 | 2 | 1 |
| 256 | WSGR-星逸子ほしえつこ | 1366 | 21 | 21 | 0 | 0 | 0 | 2 | 2 |
| 257 | asd16078243 | — | 21 | 21 | 0 | 0 | 0 | 2 | 1 |
| 258 | hanzlicek_d | — | 21 | 21 | 0 | 0 | 0 | 4 | 2 |
| 259 | troopcat | — | 21 | 21 | 0 | 0 | 0 | 1 | 1 |
| 260 | Abbathus | 1564 | 20 | 20 | 0 | 0 | 0 | 2 | 2 |
| 261 | Behnam--Persia@psn | 1471 | 20 | 20 | 0 | 0 | 0 | 2 | 1 |
| 262 | Bulgo_Potatoskin | 1505 | 20 | 20 | 0 | 0 | 0 | 3 | 2 |
| 263 | Ghostarme | — | 20 | 20 | 0 | 0 | 0 | 1 | 1 |
| 264 | MillYP827@live | 1378 | 20 | 20 | 0 | 0 | 0 | 1 | 1 |
| 265 | SgtoGarcia | 1285 | 20 | 20 | 0 | 0 | 0 | 4 | 3 |
| 266 | Ttrinity_seven | — | 20 | 20 | 0 | 0 | 0 | 3 | 3 |
| 267 | aperryvincent | 1757 | 20 | 20 | 0 | 0 | 0 | 3 | 2 |
| 268 | joao-dourado | — | 20 | 20 | 0 | 0 | 0 | 1 | 1 |
| 269 | Белогвардеец61 | 605 | 20 | 20 | 0 | 0 | 0 | 4 | 3 |
| 270 | Five111 | 1572 | 19 | 19 | 0 | 0 | 0 | 3 | 1 |
| 271 | Hans_AnsGewehr | — | 19 | 19 | 0 | 0 | 0 | 1 | 1 |
| 272 | Hart10000@live | — | 19 | 19 | 0 | 0 | 0 | 2 | 2 |
| 273 | WildBoomer65@psn | 400 | 19 | 19 | 0 | 0 | 0 | 3 | 2 |
| 274 | __Hajdarevic__ | 1494 | 19 | 19 | 0 | 0 | 0 | 3 | 1 |
| 275 | jeremiortegas@psn | 400 | 19 | 19 | 0 | 0 | 0 | 2 | 1 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.