| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 151 | Kisa049@live | — | 34 | 34 | 0 | 0 | 0 | 2 | 2 |
| 152 | Wolfgang94K@live | 1094 | 34 | 34 | 0 | 0 | 0 | 2 | 2 |
| 153 | eichin2481@psn | 1161 | 34 | 34 | 0 | 0 | 0 | 2 | 1 |
| 154 | meishijiatongge | — | 34 | 34 | 0 | 0 | 0 | 4 | 2 |
| 155 | EnlistedCharlie | 1440 | 33 | 33 | 0 | 0 | 0 | 1 | 1 |
| 156 | Eugene353 | 1273 | 33 | 33 | 0 | 0 | 0 | 3 | 2 |
| 157 | IVuC | 1475 | 33 | 33 | 0 | 0 | 0 | 2 | 1 |
| 158 | Pr0chyn3k | 1470 | 33 | 33 | 0 | 0 | 0 | 2 | 1 |
| 159 | TrueGermanPotato | 629 | 33 | 33 | 0 | 0 | 0 | 4 | 4 |
| 160 | gavinsimba | 1468 | 33 | 33 | 0 | 0 | 0 | 5 | 3 |
| 161 | imi_johann | 400 | 33 | 33 | 0 | 0 | 0 | 4 | 3 |
| 162 | jpd1557@psn | 1432 | 33 | 33 | 0 | 0 | 0 | 4 | 4 |
| 163 | littlSkull69glit@psn | 761 | 33 | 33 | 0 | 0 | 0 | 1 | 1 |
| 164 | Blind_Lem0n | 949 | 32 | 32 | 0 | 0 | 0 | 1 | 1 |
| 165 | FRITZBARTHELMÄS | 815 | 32 | 32 | 0 | 0 | 0 | 6 | 3 |
| 166 | WoW_Rogue | 931 | 32 | 32 | 0 | 0 | 0 | 4 | 4 |
| 167 | arthurmazetto@psn | 993 | 32 | 32 | 0 | 0 | 0 | 3 | 2 |
| 168 | danta55 | 1215 | 32 | 32 | 0 | 0 | 0 | 5 | 4 |
| 169 | honkabonk@psn | 1554 | 32 | 32 | 0 | 0 | 0 | 3 | 2 |
| 170 | neofivenine@live | — | 32 | 32 | 0 | 0 | 0 | 3 | 2 |
| 171 | oZingerBox | — | 32 | 32 | 0 | 0 | 0 | 2 | 2 |
| 172 | piomos2@psn | 1400 | 32 | 32 | 0 | 0 | 0 | 5 | 4 |
| 173 | IDK165hz | — | 31 | 31 | 0 | 0 | 0 | 3 | 2 |
| 174 | IVaS85 | 1386 | 31 | 31 | 0 | 0 | 0 | 2 | 2 |
| 175 | Ruter_z_Rivii | — | 31 | 31 | 0 | 0 | 0 | 3 | 1 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.