| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 276 | 9k651wru7 | — | 26 | 26 | 0 | 0 | 0 | 1 | 1 |
| 277 | Bambi_AC@psn | 1326 | 26 | 26 | 0 | 0 | 0 | 3 | 1 |
| 278 | Biscuit_Burglar@psn | 1948 | 26 | 26 | 0 | 0 | 0 | 2 | 2 |
| 279 | JacksonP_ky | 1188 | 26 | 26 | 0 | 0 | 0 | 3 | 3 |
| 280 | Joe9692@live | 1684 | 26 | 26 | 0 | 0 | 0 | 1 | 1 |
| 281 | Perfice008 (AI) | — | 26 | 26 | 0 | 0 | 0 | 1 | 1 |
| 282 | Volcanic_Dragon0@psn | 1297 | 26 | 26 | 0 | 0 | 0 | 1 | 1 |
| 283 | jonedo | — | 26 | 26 | 0 | 0 | 0 | 1 | 1 |
| 284 | random_protogen | 1478 | 26 | 26 | 0 | 0 | 0 | 1 | 1 |
| 285 | Leather77 | 1330 | 27 | 27 | 0 | 0 | 0 | 2 | 2 |
| 286 | PAVLIKK | 1569 | 27 | 27 | 0 | 0 | 0 | 1 | 1 |
| 287 | grzechdaszek | 1624 | 27 | 27 | 0 | 0 | 0 | 2 | 1 |
| 288 | AHONDACIViC2380@live | 850 | 28 | 28 | 0 | 0 | 0 | 5 | 4 |
| 289 | Cal0ss54@psn | — | 28 | 28 | 0 | 0 | 0 | 2 | 2 |
| 290 | Fr0st420 | 1584 | 28 | 28 | 0 | 0 | 0 | 3 | 2 |
| 291 | GronusCZ | 984 | 28 | 28 | 0 | 0 | 0 | 2 | 2 |
| 292 | auzant | — | 28 | 28 | 0 | 0 | 0 | 2 | 2 |
| 293 | salymsba1 | 1613 | 28 | 28 | 0 | 0 | 0 | 3 | 3 |
| 294 | KZVH | 1955 | 29 | 29 | 0 | 0 | 0 | 2 | 2 |
| 295 | RTonioR | 1350 | 29 | 29 | 0 | 0 | 0 | 4 | 3 |
| 296 | dimonzhar@psn | 400 | 29 | 29 | 0 | 0 | 0 | 2 | 2 |
| 297 | nobowen | 1602 | 29 | 29 | 0 | 0 | 0 | 1 | 1 |
| 298 | renofsaider (AI) | — | 29 | 29 | 0 | 0 | 0 | 2 | 1 |
| 299 | 羅必達與傅立葉 | 1321 | 29 | 29 | 0 | 0 | 0 | 4 | 2 |
| 300 | 说谢谢了吗 | 1538 | 29 | 29 | 0 | 0 | 0 | 2 | 2 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.