| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 501 | CaptaenFearghus@live | 763 | 134 | 134 | 0 | 0 | 0 | 10 | 5 |
| 502 | MoreIsHere | 1578 | 134 | 134 | 0 | 0 | 0 | 8 | 8 |
| 503 | MaKiWa | 1879 | 136 | 136 | 0 | 0 | 0 | 4 | 3 |
| 504 | vasiliivanov | 797 | 138 | 138 | 0 | 0 | 0 | 6 | 5 |
| 505 | Alex_Falx | 1070 | 145 | 145 | 0 | 0 | 0 | 11 | 6 |
| 506 | donasan3710@psn | 1641 | 145 | 145 | 0 | 0 | 0 | 2 | 1 |
| 507 | u4w7oc77sh (AI) | — | 147 | 147 | 0 | 0 | 0 | 1 | 1 |
| 508 | LerCheck6094@psn | 559 | 148 | 148 | 0 | 0 | 0 | 4 | 3 |
| 509 | AchtColaAchtBier@psn | 1715 | 152 | 152 | 0 | 0 | 0 | 5 | 5 |
| 510 | _Maksis-x_ | 1465 | 152 | 152 | 0 | 0 | 0 | 4 | 2 |
| 511 | JBurnaAK47@live | 873 | 153 | 153 | 0 | 0 | 0 | 13 | 8 |
| 512 | War_Daddy87 | — | 156 | 156 | 0 | 0 | 0 | 10 | 6 |
| 513 | DaManUpMauka@live | 1428 | 160 | 160 | 0 | 0 | 0 | 4 | 3 |
| 514 | DefeatedLion | 817 | 160 | 160 | 0 | 0 | 0 | 6 | 5 |
| 515 | MarioGO | 1700 | 162 | 162 | 0 | 0 | 0 | 3 | 2 |
| 516 | LarzuJ | 1536 | 163 | 163 | 0 | 0 | 0 | 9 | 7 |
| 517 | hankook_ark | 925 | 163 | 163 | 0 | 0 | 0 | 7 | 5 |
| 518 | ItsRoChan@live | 1323 | 164 | 164 | 0 | 0 | 0 | 4 | 3 |
| 519 | JKayZee | 1182 | 164 | 164 | 0 | 0 | 0 | 13 | 6 |
| 520 | ChiefPlow@live | 1170 | 167 | 167 | 0 | 0 | 0 | 6 | 6 |
| 521 | PlagueDoctor-049 | 1203 | 175 | 175 | 0 | 0 | 0 | 8 | 5 |
| 522 | Gunnerkitten23 | 1202 | 179 | 179 | 0 | 0 | 0 | 9 | 7 |
| 523 | 未来的接班人 | 1362 | 183 | 183 | 0 | 0 | 0 | 10 | 7 |
| 524 | Jeroenhaai@live | 1096 | 194 | 194 | 0 | 0 | 0 | 7 | 3 |
| 525 | Stillo12345 | 1544 | 194 | 194 | 0 | 0 | 0 | 8 | 4 |
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any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.