| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 151 | hongi | — | 12 | 12 | 0 | 0 | 0 | 1 | 1 |
| 152 | pintadeau315 | 1917 | 12 | 12 | 0 | 0 | 0 | 1 | 1 |
| 153 | ウンドゥルハン最初の男性 | — | 12 | 12 | 0 | 0 | 0 | 2 | 2 |
| 154 | 从零至无限 | 1284 | 12 | 12 | 0 | 0 | 0 | 2 | 1 |
| 155 | -Koma- | 2073 | 13 | 13 | 0 | 0 | 0 | 1 | 1 |
| 156 | AhrimanDJ | 1510 | 13 | 13 | 0 | 0 | 0 | 1 | 1 |
| 157 | AkagiI | 1381 | 13 | 13 | 0 | 0 | 0 | 3 | 1 |
| 158 | AlexIS22 | 1535 | 13 | 13 | 0 | 0 | 0 | 1 | 1 |
| 159 | Kuzuryuu_Sio | 459 | 13 | 13 | 0 | 0 | 0 | 1 | 1 |
| 160 | PASHEKA71 | 1118 | 13 | 13 | 0 | 0 | 0 | 1 | 1 |
| 161 | vonHauxnschild | 1391 | 13 | 13 | 0 | 0 | 0 | 1 | 1 |
| 162 | Bamb1_SVK | — | 14 | 14 | 0 | 0 | 0 | 3 | 3 |
| 163 | Daniesiki | — | 14 | 14 | 0 | 0 | 0 | 1 | 1 |
| 164 | DarkPurge45@psn | — | 14 | 14 | 0 | 0 | 0 | 2 | 1 |
| 165 | Krivoi_T64KH | 1158 | 14 | 14 | 0 | 0 | 0 | 2 | 2 |
| 166 | buffawo | 1933 | 14 | 14 | 0 | 0 | 0 | 1 | 1 |
| 167 | georgefloyd8814 | 1482 | 14 | 14 | 0 | 0 | 0 | 1 | 1 |
| 168 | nightspytroni1 | — | 14 | 14 | 0 | 0 | 0 | 1 | 1 |
| 169 | orden_twitch | 1429 | 14 | 14 | 0 | 0 | 0 | 2 | 1 |
| 170 | zaidactor | — | 14 | 14 | 0 | 0 | 0 | 1 | 1 |
| 171 | 海防艦娘は最ofthe高だぜ | 966 | 14 | 14 | 0 | 0 | 0 | 2 | 2 |
| 172 | Andreevvip | 554 | 15 | 15 | 0 | 0 | 0 | 2 | 2 |
| 173 | Barti279689 | — | 15 | 15 | 0 | 0 | 0 | 3 | 3 |
| 174 | DarkNice_TH | 1210 | 15 | 15 | 0 | 0 | 0 | 1 | 1 |
| 175 | Kalashnikevin | 1778 | 15 | 15 | 0 | 0 | 0 | 2 | 2 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.