| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 1701 | DrAlex1914@live | 405 | 10 | 0 | 0 | 10 | 0 | 5 | 5 |
| 1702 | DragonOak | 1078 | 10 | 0 | 0 | 10 | 0 | 1 | 1 |
| 1703 | ElOXXO | 1438 | 10 | 0 | 6 | 4 | 0 | 3 | 2 |
| 1704 | FCrewGreendog@live | 400 | 10 | 0 | 0 | 10 | 0 | 1 | 1 |
| 1705 | FamousCz@live | — | 10 | 0 | 0 | 10 | 0 | 2 | 2 |
| 1706 | FictionalSquid2@live | — | 10 | 0 | 0 | 10 | 0 | 1 | 1 |
| 1707 | GRU10000 | 592 | 10 | 0 | 0 | 10 | 0 | 1 | 1 |
| 1708 | Homelander_1488 | 401 | 10 | 0 | 2 | 8 | 0 | 3 | 3 |
| 1709 | Hundepatrone | — | 10 | 0 | 3 | 7 | 0 | 5 | 3 |
| 1710 | Kekshunter75@psn | 424 | 10 | 0 | 3 | 7 | 0 | 4 | 3 |
| 1711 | Lohi7646@live | 440 | 10 | 0 | 0 | 10 | 0 | 2 | 1 |
| 1712 | LunaSvet#1 | 697 | 10 | 0 | 2 | 8 | 0 | 1 | 1 |
| 1713 | Lupin_fallen | 1462 | 10 | 0 | 4 | 6 | 0 | 2 | 2 |
| 1714 | Marcel_Davi26132 | — | 10 | 0 | 9 | 1 | 0 | 3 | 1 |
| 1715 | Miniged42 | — | 10 | 0 | 0 | 10 | 0 | 2 | 2 |
| 1716 | Molegirl | 402 | 10 | 0 | 0 | 10 | 0 | 3 | 3 |
| 1717 | MontieeL | 400 | 10 | 0 | 6 | 4 | 0 | 3 | 3 |
| 1718 | Petraxpegasus | — | 10 | 0 | 9 | 1 | 0 | 3 | 2 |
| 1719 | PhantomEnki@live | 1014 | 10 | 0 | 2 | 8 | 0 | 2 | 2 |
| 1720 | Serbian_Strong | — | 10 | 0 | 3 | 7 | 0 | 2 | 1 |
| 1721 | SolfJKimblee | 994 | 10 | 0 | 5 | 5 | 0 | 5 | 4 |
| 1722 | SpotUmbrella738@live | — | 10 | 0 | 1 | 9 | 0 | 1 | 1 |
| 1723 | Super3316@live | — | 10 | 0 | 2 | 8 | 0 | 3 | 2 |
| 1724 | Super_Stalin67 | — | 10 | 0 | 2 | 8 | 0 | 3 | 1 |
| 1725 | ThickChungus | 1597 | 10 | 0 | 8 | 2 | 0 | 2 | 1 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.