| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 1876 | obshaga_pro#1 | 1034 | 15 | 0 | 4 | 11 | 0 | 5 | 4 |
| 1877 | oneday131 | 1667 | 15 | 0 | 2 | 13 | 0 | 3 | 1 |
| 1878 | reichinger_phili | — | 15 | 0 | 3 | 12 | 0 | 3 | 2 |
| 1879 | richieman09 | — | 15 | 0 | 0 | 15 | 0 | 7 | 4 |
| 1880 | thelordjoey | — | 15 | 0 | 7 | 8 | 0 | 2 | 1 |
| 1881 | ЙОАH | — | 15 | 0 | 2 | 13 | 0 | 2 | 1 |
| 1882 | AMARE_NIMIS | 1034 | 16 | 0 | 5 | 11 | 0 | 3 | 3 |
| 1883 | Anbiconlit21@live | — | 16 | 0 | 2 | 14 | 0 | 2 | 2 |
| 1884 | Ashepo1990@live | 1261 | 16 | 0 | 8 | 8 | 0 | 4 | 3 |
| 1885 | Bocha_2024@psn | 912 | 16 | 0 | 2 | 14 | 0 | 8 | 5 |
| 1886 | EXTrumpLover | 863 | 16 | 0 | 3 | 13 | 0 | 3 | 3 |
| 1887 | Fat_Fius@psn | 422 | 16 | 0 | 0 | 16 | 0 | 3 | 2 |
| 1888 | IowaSnake | 1274 | 16 | 0 | 3 | 13 | 0 | 5 | 4 |
| 1889 | Kirill818 | 1297 | 16 | 0 | 6 | 10 | 0 | 3 | 3 |
| 1890 | NonUmbrella1477@live | 677 | 16 | 0 | 6 | 10 | 0 | 4 | 3 |
| 1891 | PenilPekka@live | 765 | 16 | 0 | 5 | 11 | 0 | 3 | 3 |
| 1892 | Playersw971 | 1602 | 16 | 0 | 3 | 13 | 0 | 7 | 6 |
| 1893 | PolLitOxPio@live | 734 | 16 | 0 | 1 | 15 | 0 | 5 | 4 |
| 1894 | SweEdward | — | 16 | 0 | 7 | 9 | 0 | 2 | 2 |
| 1895 | Tracysita@live | 843 | 16 | 0 | 7 | 9 | 0 | 7 | 4 |
| 1896 | cefalotutia | — | 16 | 0 | 3 | 13 | 0 | 1 | 1 |
| 1897 | halzaidi@psn | 731 | 16 | 0 | 0 | 16 | 0 | 3 | 2 |
| 1898 | lbfisherman@psn | 400 | 16 | 0 | 3 | 13 | 0 | 2 | 2 |
| 1899 | liebherr44@psn | — | 16 | 0 | 0 | 16 | 0 | 2 | 2 |
| 1900 | marrtos91 | — | 16 | 0 | 3 | 13 | 0 | 2 | 1 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.