| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 1901 | Erok911@psn | 646 | 18 | 0 | 3 | 15 | 0 | 7 | 4 |
| 1902 | GeneralZacharias | — | 18 | 0 | 2 | 16 | 0 | 1 | 1 |
| 1903 | Jbarnacle199@live | 658 | 18 | 0 | 0 | 18 | 0 | 4 | 3 |
| 1904 | Killdevill38@live | 400 | 18 | 0 | 5 | 13 | 0 | 3 | 3 |
| 1905 | Mor__e2026@psn | 400 | 18 | 0 | 0 | 18 | 0 | 3 | 2 |
| 1906 | Sebas_DK | — | 18 | 0 | 12 | 6 | 0 | 2 | 2 |
| 1907 | Smash1Rocket | 969 | 18 | 0 | 3 | 15 | 0 | 6 | 4 |
| 1908 | UnkNownCdinger | 884 | 18 | 0 | 2 | 16 | 0 | 5 | 5 |
| 1909 | ZahnFee-aufKoKa@psn | 754 | 18 | 0 | 2 | 16 | 0 | 7 | 6 |
| 1910 | kamereplesyra | 1605 | 18 | 0 | 0 | 18 | 0 | 2 | 2 |
| 1911 | mugiking | — | 18 | 0 | 4 | 14 | 0 | 5 | 2 |
| 1912 | shadow_cat15 | 400 | 18 | 0 | 0 | 18 | 0 | 4 | 3 |
| 1913 | BatuhanAYG | 1592 | 19 | 0 | 3 | 16 | 0 | 3 | 2 |
| 1914 | Kenter25#1 | — | 19 | 0 | 1 | 18 | 0 | 4 | 2 |
| 1915 | Moleman55906 | 1265 | 19 | 0 | 3 | 16 | 0 | 4 | 3 |
| 1916 | Pudimvuador1816@live | 922 | 19 | 0 | 4 | 15 | 0 | 4 | 2 |
| 1917 | The_RatMan | 1234 | 19 | 0 | 9 | 10 | 0 | 1 | 1 |
| 1918 | _Albedo | 1771 | 19 | 0 | 4 | 15 | 0 | 4 | 2 |
| 1919 | makskowalskinorg | — | 19 | 0 | 3 | 16 | 0 | 2 | 2 |
| 1920 | oond1 | — | 19 | 0 | 2 | 17 | 0 | 3 | 3 |
| 1921 | surface_taper75@psn | — | 19 | 0 | 1 | 18 | 0 | 5 | 3 |
| 1922 | thankdestroier | — | 19 | 0 | 7 | 12 | 0 | 3 | 1 |
| 1923 | ActualLongShotTV | 1221 | 20 | 0 | 3 | 17 | 0 | 5 | 3 |
| 1924 | Asmodaeus_22@psn | 713 | 20 | 0 | 5 | 15 | 0 | 6 | 4 |
| 1925 | Bakedtattie | — | 20 | 0 | 4 | 16 | 0 | 3 | 3 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.