| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 2051 | MrBritish#1 | 1646 | 32 | 0 | 4 | 28 | 0 | 1 | 1 |
| 2052 | kangkang08 | 1811 | 32 | 0 | 6 | 26 | 0 | 7 | 5 |
| 2053 | Dmillzz-@psn | — | 33 | 0 | 3 | 30 | 0 | 5 | 4 |
| 2054 | PasteyGamer | 1500 | 33 | 0 | 1 | 32 | 0 | 3 | 2 |
| 2055 | Sebas_DK | — | 33 | 0 | 14 | 19 | 0 | 3 | 3 |
| 2056 | a65990986 | 543 | 34 | 0 | 0 | 34 | 0 | 7 | 5 |
| 2057 | kevin007_01 | 572 | 34 | 0 | 6 | 28 | 0 | 6 | 4 |
| 2058 | ve__in | — | 34 | 0 | 7 | 27 | 0 | 4 | 1 |
| 2059 | 9n5e | 493 | 35 | 0 | 4 | 31 | 0 | 8 | 5 |
| 2060 | HoZieqMyst | 1180 | 35 | 0 | 3 | 32 | 0 | 7 | 5 |
| 2061 | JojoDuval33@live | 400 | 35 | 0 | 3 | 32 | 0 | 7 | 4 |
| 2062 | rytikovaleksey | 592 | 35 | 0 | 7 | 28 | 0 | 10 | 5 |
| 2063 | AnstronWar | 961 | 36 | 0 | 8 | 28 | 0 | 5 | 5 |
| 2064 | Marneris_YT-_-@psn | 400 | 36 | 0 | 0 | 36 | 0 | 12 | 9 |
| 2065 | Rommel343 | 516 | 36 | 0 | 0 | 36 | 0 | 7 | 6 |
| 2066 | Bakedtattie | 1486 | 37 | 0 | 7 | 30 | 0 | 6 | 5 |
| 2067 | CurryNaeDootTT | 400 | 37 | 0 | 3 | 34 | 0 | 9 | 5 |
| 2068 | Rtardwitharifle | 403 | 37 | 0 | 5 | 32 | 0 | 12 | 7 |
| 2069 | Vainorb | 786 | 37 | 0 | 5 | 32 | 0 | 7 | 6 |
| 2070 | ExodiaMaster2D@live | 400 | 38 | 0 | 7 | 31 | 0 | 11 | 10 |
| 2071 | allocrimo | 1382 | 38 | 0 | 19 | 19 | 0 | 10 | 8 |
| 2072 | friedeburg | 400 | 38 | 0 | 10 | 28 | 0 | 7 | 6 |
| 2073 | Чулочки_BVVD | — | 38 | 0 | 2 | 36 | 0 | 3 | 2 |
| 2074 | Ian66k1ll@psn | 741 | 39 | 0 | 3 | 36 | 0 | 11 | 5 |
| 2075 | T90_Thunder | — | 39 | 0 | 10 | 29 | 0 | 3 | 2 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.